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FEN
[Event "PlayStrategy Medley - MSO GP 2024"] [Site "https://playstrategy.org/CeKzWC8C"] [Date "2024.03.09"] [P1 "statmatt"] [P2 "oruro"] [Result "1-0"] [UTCDate "2024.03.09"] [UTCTime "20:05:15"] [P1Elo "1587"] [P2Elo "1540"] [P1RatingDiff "+36"] [P2RatingDiff "-8"] [Variant "Othello"] [TimeControl "5+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. P@d6 P@c6 2. P@e3?? { (0.94 → -1.95) Blunder. The following was best. } (2. P@c5 P@c4) 2... P@d3?? { (-1.95 → 1.48) Blunder. The following was best. } (2... P@e6 3. P@d7) 3. P@c5?? { (1.48 → -3.85) Blunder. The following was best. } (3. P@c4) 3... P@c4 4. P@c3 P@c2?? { (-1.92 → -0.26) Blunder. The following was best. } (4... P@e6 5. P@b5) 5. P@b3 P@e6 6. P@c1?? { (0.13 → -3.85) Blunder. The following was best. } (6. P@b6 P@f4 7. P@c7 P@b5 8. P@a6 P@f3 9. P@f5 P@e2 10. P@e7 P@f6 11. P@c1 P@e8 12. P@f1 P@b2) 6... P@f5 7. P@f6 P@f4 8. P@f3 P@g6?! { (-4.41 → -3.49) Inaccuracy. The following was best. } (8... P@d2) 9. P@c7?! { (-3.49 → -4.69) Inaccuracy. The following was best. } (9. P@b5) 9... P@d7?! { (-4.69 → -3.37) Inaccuracy. The following was best. } (9... P@e2 10. P@f2) 10. P@d8 P@c8?? { (-2.64 → 1.52) Blunder. The following was best. } (10... P@g4) 11. P@b8 P@b6 12. P@a5?? { (3.70 → -6.14) Blunder. The following was best. } (12. P@e7) 12... P@g4?? { (-6.14 → -1.78) Blunder. The following was best. } (12... P@b4 13. P@e7 P@f8 14. P@f7 P@g4 15. P@h3 P@g5 16. P@h4 P@h5 17. P@g3 P@g8 18. P@a4 P@a6 19. P@h6) 13. P@h4 P@b5?? { (-3.02 → 3.35) Blunder. The following was best. } (13... P@b4 14. P@a4) 14. P@a6 P@a4?? { (0.85 → 6.02) Blunder. The following was best. } (14... P@g3) 15. P@a3 P@e2? { (4.48 → 12.99) Mistake. The following was best. } (15... P@g3) 16. P@b4 P@g3 17. P@h3 P@f2 18. P@e8 P@d2 19. P@e7 P@h5 20. P@h6?? { (28.71 → Mate in 13) Your opponent can now force a win. The following was best. } (20. P@d1 P@g2) 20... P@f7 21. P@g5 P@d1 22. P@e1 P@f1 23. P@g1 P@b7 24. P@f8 P@g2 25. P@a7 P@a8 26. P@h2 P@h1 27. c1c1 P@g8 28. P@g7 P@h8 29. P@h7 P@b1 30. P@b2 P@a1?? { (Mate in 2 → Mate in 2) Lost forced winning sequence. The following was best. } (30... P@a2 31. P@a1 b1b1 32. a1a1) 31. P@a2 { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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