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FEN
[Event "Weekly Othello Arena"] [Site "https://playstrategy.org/Q2nZrVkA"] [Date "2023.11.19"] [P1 "PST-Greedy-Tom"] [P2 "oruro"] [Result "0-1"] [UTCDate "2023.11.19"] [UTCTime "04:46:14"] [P1Elo "1581"] [P2Elo "1311"] [P1RatingDiff "-20"] [P2RatingDiff "+10"] [P1Title "BOT"] [Variant "Othello"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. P@c5?! { (0.15 → -0.49) Inaccuracy. The following was best. } (1. P@f4 P@f3) 1... P@c4?? { (-0.49 → 4.71) Blunder. The following was best. } (1... P@c6) 2. P@d3 P@c2 3. P@d2?? { (4.67 → 2.26) Blunder. The following was best. } (3. P@c3) 3... P@e2?? { (2.26 → 8.63) Blunder. The following was best. } (3... P@c6 4. P@e3) 4. P@c3 P@b3 5. P@f4 P@b5 6. P@a5? { (6.48 → 3.94) Mistake. The following was best. } (6. P@a2 P@d6) 6... P@a6?? { (3.94 → 10.26) Blunder. The following was best. } (6... P@c6 7. P@d1) 7. P@b4?? { (10.26 → 3.81) Blunder. The following was best. } (7. P@a7 P@d6) 7... P@a4 8. P@b6?! { (4.92 → 3.23) Inaccuracy. The following was best. } (8. P@a2 P@f6) 8... P@c6?! { (3.23 → 4.89) Inaccuracy. The following was best. } (8... P@e6 9. P@c6) 9. P@d6?? { (4.89 → -0.05) Blunder. The following was best. } (9. P@a2 P@e3) 9... P@e3?? { (-0.05 → 4.11) Blunder. The following was best. } (9... P@f5 10. P@e1) 10. P@c1?? { (4.11 → -14.55) Blunder. The following was best. } (10. P@a2 P@e7) 10... P@d1?? { (-14.55 → -3.08) Blunder. The following was best. } (10... P@a3 11. P@b2 P@d7 12. P@d8 P@e1 13. P@c7 P@d1 14. P@f2 P@f3 15. P@f1 P@a1 16. P@g4 P@f5 17. P@g6) 11. P@a3 P@f2?? { (-2.37 → 5.99) Blunder. The following was best. } (11... P@a2 12. P@e1) 12. P@f1?? { (5.99 → -2.91) Blunder. The following was best. } (12. P@a7 P@b1) 12... P@e1 13. P@f3?? { (-1.40 → -17.90) Blunder. The following was best. } (13. P@a7 P@e7 14. P@c7 P@f6 15. P@f5 P@e6 16. P@d7 P@c8 17. P@e8 P@b1 18. P@a1 P@a2 19. P@f7 P@d8) 13... P@e6?? { (-17.90 → -1.54) Blunder. The following was best. } (13... P@a2 14. P@b2 P@e7 15. P@d7 P@e8 16. P@c7 P@a1 17. P@b1 P@d8 18. P@b8 P@g2 19. P@f7 P@f8 20. P@e6) 14. P@f5 P@g6 15. P@f6 P@g5?? { (-0.34 → 2.88) Blunder. The following was best. } (15... P@a2 16. P@h6) 16. P@h4?? { (2.88 → -3.74) Blunder. The following was best. } (16. P@a7) 16... P@h5 17. P@e7?? { (-2.83 → -5.69) Blunder. The following was best. } (17. P@a7 P@h3) 17... P@e8?? { (-5.69 → -2.74) Blunder. The following was best. } (17... P@a2 18. P@g4) 18. P@d8?? { (-2.74 → -17.41) Blunder. The following was best. } (18. P@f7 P@d7) 18... P@h3?! { (-17.41 → -6.37) Inaccuracy. The following was best. } (18... P@c8 19. P@a7 P@h3 20. P@g3 P@g4 21. P@d7 P@h2 22. P@h6 P@h7 23. P@g2 P@c7 24. P@b7 P@b8 25. P@g7) 19. P@f8 P@d7?? { (-10.22 → 28.83) Blunder. The following was best. } (19... P@g4) 20. P@h6?? { (28.83 → -26.82) Blunder. The following was best. } (20. P@g4) 20... P@f7?? { (-26.82 → Mate in 11) Your opponent can now force a win. The following was best. } (20... P@h7) 21. P@c7?? { (Mate in 11 → Mate in 11) Lost forced winning sequence. The following was best. } (21. P@h2 P@a2 22. P@b2 P@g3 23. P@g4 P@b1 24. P@h7 P@g7 25. P@h8 P@g8 26. P@a1 P@c8 27. P@a7 P@b7) 21... P@c8?? { (Mate in 11 → 0.00) Lost forced winning sequence. The following was best. } (21... P@b2 22. P@h2 P@a2 23. P@g7 P@h8 24. P@b1 P@a1 25. P@h7 P@g8 26. P@a7 P@g1 27. P@g2 P@b7 28. P@b8) 22. P@b7?? { (0.00 → Mate in 10) Your opponent can now force a win. The following was best. } (22. P@h2 P@g8 23. P@b7 P@a2 24. P@b2 P@g2 25. P@b8 P@g3 26. P@h8 P@g4 27. P@h7 P@g7 28. P@g1 P@h1) 22... P@g4 23. P@g2 P@h7 24. P@a7 P@g3 25. P@g7 P@h1 26. P@g1 P@a8 27. P@b8 P@h2 28. P@b1 P@a1 29. f1f1 P@a2 30. P@b2 P@h8 31. P@g8 { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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