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FEN
[Event "Rated Antichess tournament https://playstrategy.org/tournament/6s53lTlO"] [Site "https://playstrategy.org/5HxynjhA"] [Date "2023.10.24"] [P1 "CricketForJapan"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2023.10.24"] [UTCTime "20:46:09"] [P1Elo "1422"] [P2Elo "1130"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 Na6?? { (2.34 → Mate in 18) Your opponent can now force a win. The following was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7) 2. Bxa6 bxa6 3. d3?? { (21.49 → 2.41) Blunder. The following was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Bxe4) 3... h5? { (2.41 → 4.53) Mistake. The following was best. } (3... Rb8 4. b3) 4. Qxh5 Rxh5 5. Nh3?? { (3.37 → Mate in 15) Your opponent can now force a win. The following was best. } (5. a4 Rxh2) 5... Rxh3 6. gxh3 f6?? { (Mate in 14 → -0.62) Lost forced winning sequence. The following was best. } (6... f5 7. Kd2 f4 8. exf4 e5 9. fxe5 d6 10. exd6 Bxh3 11. dxc7 Qxd3 12. cxd3 Rb8 13. cxb8=Q) 7. h4 g5? { (-0.53 → 0.91) Mistake. The following was best. } (7... f5 8. e4) 8. hxg5 fxg5 9. h4?! { (0.53 → 0.00) Inaccuracy. The following was best. } (9. b3 d5) 9... gxh4 10. Rxh4 Nh6?? { (0.07 → Mate in 9) Your opponent can now force a win. The following was best. } (10... Bh6 11. Rxh6 Nxh6 12. Nd2 e5 13. Ke2 Bb7 14. f3 Bxf3 15. Kxf3 Nf7 16. Kg4 e4 17. dxe4) 11. Rxh6 Bxh6 12. e4 Bxc1 13. Nc3 Bxb2 14. d4 Bxc3 15. e5?? { (Mate in 6 → Mate in 10) Lost forced winning sequence. The following was best. } (15. Kd2 Bxa1 16. a4 Bxd4 17. e5 Bxf2 18. e6 dxe6 19. Kd1 Qxd1 20. a5 Qxc2#) 15... Bxe1 16. Rxe1 c5 17. dxc5 Qb6?? { (Mate in 8 → Mate in 14) Lost forced winning sequence. The following was best. } (17... d6 18. exd6 exd6 19. cxd6 Qxd6 20. Rxe8 Bh3 21. Rxa8 a5 22. Rxa7 Bg2 23. Rxa5 Qa3 24. Rxa3) 18. cxb6 axb6 19. e6 dxe6 20. Rxe6 Bxe6 21. c4 Bxc4 22. f4 Bxa2 23. f5 Be6 24. fxe6 Kd7 25. exd7 Rc8 26. dxc8=K e5 27. Kd7 e4 28. Kd6 b5 29. Ke5 b4 30. Kxe4 a5 31. Kd3 a4 32. Kc2 b3 33. Kxb3 axb3# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting