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FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/9IVtOgdg"] [Date "2025.03.24"] [P1 "hyoersh2"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2025.03.24"] [UTCTime "06:45:02"] [P1Elo "1097"] [P2Elo "1004"] [P1RatingDiff "+55"] [P2RatingDiff "-9"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nf3?? { (0.15 → -5.06) Blunder. The following was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 Qh4 7. Nc3 Qxh2) 1... g5?? { (-5.06 → 0.00) Blunder. The following was best. } (1... e5 2. Nxe5 Qg5 3. Nxf7 Kxf7 4. b4 Bxb4 5. g4 Bxd2 6. Bxd2) 2. Nxg5 h6 3. Nxf7 Kxf7 4. d4?? { (-0.75 → Mate in 14) Your opponent can now force a win. The following was best. } (4. g4 Kg6) 4... Ke8?? { (Mate in 14 → 0.90) Lost forced winning sequence. The following was best. } (4... e5 5. Bxh6 Rxh6 6. dxe5 Rxh2 7. Rxh2 Ba3 8. Nxa3 Qh4 9. Rxh4 d6 10. exd6 cxd6 11. Qxd6) 5. Bxh6 Nxh6?? { (1.22 → 3.76) Blunder. The following was best. } (5... Rxh6) 6. g4 Nxg4 7. Kd2?? { (4.20 → Mate in 13) Your opponent can now force a win. The following was best. } (7. f4 Rxh2 8. Rxh2 Nxh2 9. d5 Nxf1 10. Kxf1 c5 11. dxc6 bxc6 12. Qxd7 Kxd7 13. f5 Ke6) 7... Rxh2 8. Rxh2 Nxf2 9. Rxf2 a6?? { (Mate in 11 → 1.46) Lost forced winning sequence. The following was best. } (9... Kf7 10. Rxf7 e5 11. Rxf8 exd4 12. Rxd8 d5 13. Rxd5 Bh3 14. Bxh3 Na6 15. Rxd4 Nb4 16. Rxb4) 10. Rxf8 Kxf8 11. d5 Nc6?? { (0.93 → 3.99) Blunder. The following was best. } (11... c5) 12. dxc6 bxc6 13. Bh3?? { (5.14 → Mate in 9) Your opponent can now force a win. The following was best. } (13. Na3 Qe8) 13... d6?? { (Mate in 9 → 3.79) Lost forced winning sequence. The following was best. } (13... Rb8 14. Bxd7 Rxb2 15. Bxc8 Qxd2 16. Bxa6 Rxa2 17. Rxa2 Qxc2 18. Rxc2 c5 19. Rxc5 Kg7 20. Rxc7) 14. Bxc8 Rxc8 15. Ke3?? { (4.42 → Mate in 8) Your opponent can now force a win. The following was best. } (15. a4) 15... d5?? { (Mate in 8 → 6.46) Lost forced winning sequence. The following was best. } (15... Rb8 16. Qxd6 Rxb2 17. Qxc7 Rxa2 18. Qxe7 Kxe7 19. Rxa2 Kf7 20. Rxa6 Ke6 21. Rxc6 Qa8 22. Rxe6) 16. Qxd5 cxd5?? { (6.17 → Mate in 6) Your opponent can now force a win. The following was best. } (16... Qxd5) 17. Nd2 d4 18. Kxd4 Qxd4 19. Ne4 Qxb2 20. a4 Qxc2 21. Rc1 Qxa4 22. Rxc7 Qxe4 23. Rxc8 Qxe2 24. Rxf8 Qf3 25. Rxf3 e5 26. Rf4 exf4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting