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FEN
[Event "April 26th Lose to win Arena"] [Site "https://playstrategy.org/9oH6cRaO"] [Date "2024.04.26"] [P1 "Frenchyzhere"] [P2 "Clay"] [Result "0-1"] [UTCDate "2024.04.26"] [UTCTime "23:46:14"] [P1Elo "1267"] [P2Elo "1614"] [P1RatingDiff "-10"] [P2RatingDiff "+3"] [Variant "Antichess"] [TimeControl "2+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 b5 2. Bxb5 d5?? { (0.57 → Mate in 14) Your opponent can now force a win. The following was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 Bc8 6. a4 Qxd2 7. Bxd2) 3. Bxe8 Qxe8 4. a4?? { (Mate in 13 → -2.02) Lost forced winning sequence. The following was best. } (4. Qg4 Bxg4 5. e4 dxe4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nxe4 Bxe4 9. Nh3 Bxg2 10. Rg1 Bxh3) 4... Qxa4 5. Rxa4 Bh3 6. Rxa7 Rxa7 7. gxh3 Ra3?? { (-0.77 → 0.86) Blunder. The following was best. } (7... d4 8. exd4 g6 9. Qf3 f5 10. Qxf5 gxf5 11. b4 f4 12. Ba3 Rxa3 13. Nxa3 Bh6 14. Ne2) 8. bxa3 Nc6?? { (-0.07 → 3.84) Blunder. The following was best. } (8... d4 9. exd4) 9. c4?? { (3.84 → 0.07) Blunder. The following was best. } (9. Qh5) 9... dxc4 10. Qb3?? { (0.00 → Mate in 11) Your opponent can now force a win. The following was best. } (10. Qf3) 10... cxb3 11. d4 Nxd4 12. exd4 b2 13. Bxb2 e5 14. dxe5 Bxa3 15. Bxa3 Nf6?? { (Mate in 6 → Mate in 16) Lost forced winning sequence. The following was best. } (15... c5 16. Bxc5 Ne7 17. Bxe7 Rd8 18. Bxd8 g5 19. Bxg5 f5 20. exf6 h6 21. Bxh6#) 16. exf6 gxf6 17. Bb2?? { (Mate in 14 → Mate in 5) Lost forced winning sequence. The following was best. } (17. Bf8 Rxf8 18. Nf3 Rc8 19. Rg1 Rg8 20. Rxg8 f5 21. h4 c6 22. Nc3 f4 23. Rg6 hxg6) 17... f5?? { (Mate in 5 → Mate in 15) Lost forced winning sequence. The following was best. } (17... Ra8 18. Bxf6 Rd8 19. Bxd8 f5 20. Bxc7 f4 21. Bxf4 h6 22. Bxh6#) 18. Bxh8 f6 19. Bxf6 f4 20. Ke2 f3 21. Kxf3 c5 22. Nd2?? { (Mate in 10 → Mate in 4) Lost forced winning sequence. The following was best. } (22. Bd4 cxd4 23. Nc3 dxc3 24. Ke2 h6 25. Ke1 h5 26. Kd2 cxd2 27. h4 d1=N 28. Ne2 Nxf2) 22... c4 23. Nxc4 h5 24. Bg5 h4 25. Bxh4# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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