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FEN
[Event "Yearly Antichess Arena"] [Site "https://playstrategy.org/pb8Fkrtu"] [Date "2024.04.26"] [P1 "PST-Greedy-Tom"] [P2 "fish224"] [Result "1-0"] [UTCDate "2024.04.26"] [UTCTime "06:53:19"] [P1Elo "1078"] [P2Elo "1763"] [P1RatingDiff "+35"] [P2RatingDiff "-47"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. h3?! { (0.15 → -0.76) Inaccuracy. The following was best. } (1. e3 c5) 1... Nh6 2. g4? { (-0.46 → -1.63) Mistake. The following was best. } (2. f3) 2... Nxg4 3. hxg4 h5?? { (-1.01 → 1.70) Blunder. The following was best. } (3... c5 4. Rxh7) 4. Rxh5 Rxh5 5. gxh5 g6 6. hxg6 fxg6 7. a3?? { (1.76 → Mate in 16) Your opponent can now force a win. The following was best. } (7. e3 b5) 7... Bh6?? { (Mate in 16 → 0.45) Lost forced winning sequence. The following was best. } (7... Na6 8. c3 Nb4 9. cxb4 c5 10. bxc5 b6 11. cxb6 Qxb6 12. b4 Qxb4 13. axb4 Ba6 14. Rxa6) 8. d3?? { (0.45 → Mate in 14) Your opponent can now force a win. The following was best. } (8. Bg2 Bxd2) 8... Bxc1 9. Qxc1 g5 10. Qxg5 Na6 11. Qxe7 Qxe7 12. d4 Qxe2 13. Nxe2 Nc5?? { (Mate in 8 → 1.60) Lost forced winning sequence. The following was best. } (13... Nb4 14. axb4 c5 15. bxc5 b6 16. cxb6 axb6 17. Rxa8 d6 18. Rxc8 Kd8 19. Rxd8 d5 20. Rxd5) 14. dxc5 d6?? { (1.98 → Mate in 10) Your opponent can now force a win. The following was best. } (14... b5 15. cxb6) 15. cxd6 cxd6 16. Bh3 Bxh3 17. c3?? { (Mate in 8 → 0.50) Lost forced winning sequence. The following was best. } (17. Kf1 Bxf1 18. b4 Bxe2 19. c4 Bxc4 20. Ra2 Bxa2 21. b5 Bxb1 22. b6 axb6 23. f4 Rxa3) 17... Bf1 18. Kxf1 b5 19. c4?! { (1.85 → 1.13) Inaccuracy. The following was best. } (19. Nd2) 19... bxc4 20. b3? { (1.14 → 0.00) Mistake. The following was best. } (20. Nf4 c3) 20... cxb3 21. Ra2 bxa2 22. Ng1?? { (-0.44 → -2.34) Blunder. The following was best. } (22. Nbc3) 22... axb1=Q?? { (-2.34 → Mate in 3) Your opponent can now force a win. The following was best. } (22... axb1=K 23. Ke2) 23. Ke2 Qxg1 24. Kd3 Qxf2 25. Kd4 Qxd4 26. a4 Qxa4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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