playstrategy.org

 
FEN
[Event "Rated Antichess game"] [Site "https://playstrategy.org/DZGzVZZ0"] [Date "2024.09.11"] [P1 "BlitZero"] [P2 "PS-Greedy-Two-Move"] [Result "1-0"] [UTCDate "2024.09.11"] [UTCTime "10:07:12"] [P1Elo "1601"] [P2Elo "1081"] [P1RatingDiff "+18"] [P2RatingDiff "-7"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. h3? { (0.15 → -0.91) Mistake. The following was best. } (1. e3 b5) 1... f6? { (-0.91 → 0.45) Mistake. The following was best. } (1... d6) 2. Nf3? { (0.45 → -0.63) Mistake. The following was best. } (2. d3 f5 3. Nd2 Nf6 4. Ne4 Nxe4 5. dxe4 fxe4 6. Qxd7 Nxd7 7. Bh6 gxh6 8. f3 exf3) 2... g5 3. Nxg5 fxg5 4. f4 gxf4 5. g3 fxg3 6. Rh2?! { (-0.74 → -1.76) Inaccuracy. The following was best. } (6. Kf2 gxf2) 6... gxh2 7. Kf2 h6? { (-2.75 → -1.30) Mistake. The following was best. } (7... d6 8. Kg1) 8. d3?? { (-1.30 → Mate in 15) Your opponent can now force a win. The following was best. } (8. h4 Kf7 9. Qe1 Kf6 10. b3 Rh7 11. Kg1 hxg1=N 12. Qg3 Nxe2 13. Qxg8 Nxc1 14. Qxh7 Nxa2) 8... a6?? { (Mate in 15 → Mate in 13) Lost forced winning sequence. The following was best. } (8... h1=N 9. Bxh6 Nxf2 10. Bxf8 Rxh3 11. Bxh3 Kxf8 12. Bxd7 Nxd1 13. Bxc8 Qxd3 14. cxd3 Nxb2 15. Bxb7) 9. Bxh6 Nxh6 10. Qd2?? { (Mate in 12 → 0.00) Lost forced winning sequence. The following was best. } (10. Kg1 hxg1=N 11. h4 Nxe2 12. Bxe2 Ra7 13. Bg4 Nxg4 14. Qxg4 Rxh4 15. Qxd7 Qxd7 16. d4 Rxd4) 10... b5?? { (0.00 → Mate in 10) Your opponent can now force a win. The following was best. } (10... Ng4 11. hxg4 Rh3 12. Bxh3 Bh6 13. Qxh6 h1=N 14. Qxa6 Nxf2 15. Qxa8 Nxg4 16. Bxg4 c5 17. Bxd7) 11. Qxh6 Bxh6 12. Kg1 hxg1=Q 13. d4 Qxd4 14. a3 Qxb2 15. Ra2?? { (Mate in 7 → -5.70) Lost forced winning sequence. The following was best. } (15. Nd2 Qxa1 16. Bg2 Qxa3 17. Bxa8 Bxd2 18. h4 Rxh4 19. Bh1 Rxh1 20. c4 bxc4 21. e3 Bxe3#) 15... Qxc2 16. Rxc2 Nc6?? { (Mate in 15 → Mate in 6) Lost forced winning sequence. The following was best. } (16... Bd2 17. Rxd2 Rxh3 18. Rxd7 Rxa3 19. Nxa3 Bxd7 20. Nxb5 axb5 21. Bh3 Bxh3 22. e3 Be6 23. e4) 17. Rxc6 dxc6 18. e3 Bxh3 19. Bxb5 Bxe3 20. Bxa6 Rxa6 21. a4 Rxa4 22. Na3 Rxa3# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting