playstrategy.org

 
FEN
[Event "2차연습경기-주니어체스챔피언십"] [Site "https://playstrategy.org/GeljnSLf"] [Date "2022.01.29"] [P1 "hohapple"] [P2 "simon"] [Result "1-0"] [UTCDate "2022.01.29"] [UTCTime "03:09:06"] [P1Elo "1478"] [P2Elo "960"] [P1RatingDiff "+13"] [P2RatingDiff "-24"] [Variant "Chess"] [TimeControl "5+0"] [ECO "C55"] [Opening "Italian Game: Two Knights Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 { C55 Italian Game: Two Knights Defense } 4. Bb5?! { (0.18 → -0.49) Inaccuracy. The following was best. } (4. d3 Bc5 5. Nc3 d6 6. Na4 Bb6 7. a3 h6 8. Nxb6 axb6 9. O-O Be6 10. Bxe6 fxe6) 4... Nxe4 5. Bxc6 bxc6?! { (-0.68 → 0.02) Inaccuracy. The following was best. } (5... dxc6 6. d3 Nf6 7. Nxe5 Bd6 8. Nc4 O-O 9. O-O Bg4 10. f3 Bc5+ 11. Kh1 Be6 12. Be3) 6. Nxe5? { (0.02 → -1.39) Mistake. The following was best. } (6. O-O Ng5) 6... Qg5 7. Nf3?? { (-1.52 → -6.62) Blunder. The following was best. } (7. Ng4 d5) 7... Qxg2 8. Ke2?? { (-6.63 → Mate in 9) Your opponent can now force a win. The following was best. } (8. Rf1 d5) 8... Nxf2? { (Mate in 9 → -7.38) Lost forced winning sequence. The following was best. } (8... Ba6+ 9. c4 Bxc4+ 10. Ke3 Qxf2+ 11. Kxe4 d5+ 12. Kf4 Bd6+ 13. Kg5 Qg2+ 14. Kh5 g6+ 15. Kh4) 9. Qe1 Nxh1+ 10. Kd1+ Be7 11. Nh4 Qxh2 12. Nf3 O-O?? { (-13.92 → 6.16) Blunder. The following was best. } (12... Qh3) 13. Nxh2 Bb7 14. Qxh1 c5?! { (6.40 → 10.57) Inaccuracy. The following was best. } (14... Rab8 15. Ng4 d6 16. Nc3 f5 17. Nf2 Rfe8 18. a4 g6 19. b3 Bf6 20. Nd3 c5 21. Qh3) 15. Qe1?! { (10.57 → 5.38) Inaccuracy. The following was best. } (15. Qxb7) 15... Bd6 16. Nc3? { (5.30 → 2.93) Mistake. The following was best. } (16. Qf2 Rae8) 16... Bxh2 17. Nd5?? { (2.78 → -3.22) Blunder. The following was best. } (17. Qf2 Be5) 17... Bxd5 18. d3?? { (-3.20 → -7.47) Blunder. The following was best. } (18. c4) 18... Bf3+ 19. Kd2 Bf4+ 20. Kc3 Bxc1?? { (-5.44 → -0.76) Blunder. The following was best. } (20... Rfe8) 21. Qxc1 Rae8 22. Qf1?! { (-0.42 → -1.42) Inaccuracy. The following was best. } (22. Qf4 Bc6 23. Qxc7 f5 24. Rf1 a6 25. Kd2 Re6 26. Qf4 h6 27. Qc4 g5 28. Re1 Re8) 22... Re2?? { (-1.42 → 4.58) Blunder. The following was best. } (22... Bg4 23. Qg1) 23. Qxf3 Re5 24. Qb7 Re2 25. Qxa7 Rfe8 26. Qxc7 Re1?! { (6.15 → 10.36) Inaccuracy. The following was best. } (26... Kh8 27. Qxd7) 27. Rxe1 Rxe1?! { (10.28 → Mate in 2) Your opponent can now force a win. The following was best. } (27... Rf8 28. Qxd7) 28. Qc8+ Re8 29. Qxe8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting