playstrategy.org

 
FEN
[Event "Weekly Crazyhouse Arena"] [Site "https://playstrategy.org/GgvvVtlL"] [Date "2023.07.19"] [P1 "PST-Greedy-Tom"] [P2 "M_DinhHoangViet"] [Result "0-1"] [UTCDate "2023.07.19"] [UTCTime "01:50:30"] [P1Elo "1202"] [P2Elo "1512"] [P1RatingDiff "-3"] [P2RatingDiff "+4"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e6? { (0.35 → 1.42) Mistake. The following was best. } { C00 French Defense } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. d3 O-O 6. O-O) 2. Qg4?? { (1.42 → -1.46) Blunder. The following was best. } (2. d4 d5) 2... d5 3. Bb5+?? { (-1.42 → -3.55) Blunder. The following was best. } (3. e5 Nh6 4. Qd1 c5 5. Nf3 Nc6 6. Bb5 Be7 7. d3 Nf5 8. Bd2 O-O 9. Nc3 Bd7) 3... c6?! { (-3.55 → -2.53) Inaccuracy. The following was best. } (3... Bd7) 4. Bd3 Nf6 5. Qg5 h6 6. Qe5?? { (-3.59 → -8.06) Blunder. The following was best. } (6. Qf4) 6... Bd6 7. Qd4 dxe4 8. Be2 O-O 9. h4 e5 10. Qe3 Nd5 11. Qxe4 Nf4 12. P@h7+ Kh8 13. Bc4 P@d5 14. Bxd5 cxd5 15. Qe3 Nxg2+ 16. Ke2 Nxe3 17. dxe3 e4 18. N@b5?! { (-53.23 → Mate in 5) Your opponent can now force a win. The following was best. } (18. Kd2 P@g2) 18... P@f3+ 19. Ke1 Qa5+ 20. P@b4 Qxb4+ 21. Nd2 Qxd2+ 22. Bxd2 N@g2+ 23. Kf1 P@e2+ 24. Nxe2 fxe2+ 25. Kxe2 B@f3+ 26. Kf1 Q@e2+ 27. Kg1 N@h3+?! { (Mate in 8 → -45.54) Lost forced winning sequence. The following was best. } (27... Qf1+ 28. Kxf1 Nxe3+ 29. Bxe3 P@g2+ 30. Ke1 gxh1=R+ 31. N@g1 R@e2+ 32. Kd1 Rxg1+ 33. Q@f1 Rxf1+ 34. Q@e1) 28. Rxh3 Bxh3 29. Nxd6?! { (-68.29 → Mate in 6) Your opponent can now force a win. The following was best. } (29. Q@g8+ Rxg8) 29... Nxh4?? { (Mate in 6 → Mate in 5) Lost forced winning sequence. The following was best. } (29... R@h1+ 30. Kxh1 Ne1+ 31. P@g2 Bfxg2+ 32. Kh2 P@g3+ 33. Kxg3 Qg4+ 34. Kh2 Nf3#) 30. Bc3?? { (Mate in 5 → Mate in 1) Lost forced winning sequence. The following was best. } (30. Q@g8+ Rxg8 31. hxg8=Q+ Kxg8 32. N@e7+ Kh7 33. B@g8+ Kh8 34. Nxf7#) 30... R@g2+ 31. Kh1 Rxf2+ 32. Kg1 Rf1+ 33. Rxf1 Qg2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting