playstrategy.org

 
FEN
[Event "Yearly Antichess Arena"] [Site "https://playstrategy.org/Gqyx0UTx"] [Date "2025.05.02"] [P1 "FACEBOOK"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2025.05.02"] [UTCTime "07:38:21"] [P1Elo "1180"] [P2Elo "1029"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. h3?! { (0.15 → -0.83) Inaccuracy. The following was best. } (1. e3 c5) 1... f6? { (-0.83 → 0.42) Mistake. The following was best. } (1... d6) 2. f3 a6 3. a3?! { (0.38 → -0.25) Inaccuracy. The following was best. } (3. d3 f5 4. Bf4 d6 5. Bxd6 cxd6 6. Nd2 Qa5 7. c3 Qxc3 8. bxc3 Kf7 9. Kf2 Ke6) 3... h6?! { (-0.25 → 0.37) Inaccuracy. The following was best. } (3... c6 4. Ra2) 4. Rh2?! { (0.37 → -0.25) Inaccuracy. The following was best. } (4. c3 Kf7) 4... Ra7 5. h4?? { (-0.06 → Mate in 16) Your opponent can now force a win. The following was best. } (5. Kf2 c6) 5... g5 6. hxg5 hxg5 7. Rxh8 Bh6?? { (Mate in 14 → 0.86) Lost forced winning sequence. The following was best. } (7... b5 8. Rxg8 b4 9. axb4 c5 10. Rxa6 Bxa6 11. bxc5 Bxe2 12. Kxe2 g4 13. Rxg4 Qb6 14. cxb6) 8. Rxh6 Nxh6 9. f4 gxf4 10. g4 fxg3 11. Kf2? { (1.02 → -0.13) Mistake. The following was best. } (11. e3 Nf7 12. Bxa6 bxa6 13. Qf3 f5 14. Qxf5 Rb7 15. Qxf7 Kxf7 16. b3 Rxb3 17. cxb3 Kf6) 11... gxf2 12. e3?? { (-0.28 → Mate in 12) Your opponent can now force a win. The following was best. } (12. a4 fxg1=Q) 12... fxg1=Q 13. Bxa6 bxa6 14. Qxg1 Ng4 15. Qxg4 d6?? { (-5.38 → -0.08) Blunder. The following was best. } (15... f5) 16. Qxc8 Qxc8 17. b3 Qd8?? { (-1.25 → 0.96) Blunder. The following was best. } (17... Rb7 18. a4) 18. Nc3?? { (0.96 → -2.05) Blunder. The following was best. } (18. a4) 18... d5 19. Nxd5 Qxd5 20. Bb2?? { (-2.31 → Mate in 12) Your opponent can now force a win. The following was best. } (20. c4 Qxc4) 20... Qxb3 21. Bxf6 exf6 22. cxb3 Ra8 23. b4 c5 24. bxc5 Kd8?! { (-2.61 → -1.66) Inaccuracy. The following was best. } (24... a5 25. Rg1) 25. c6?! { (-1.66 → -2.69) Inaccuracy. The following was best. } (25. d4) 25... Nxc6 26. e4?? { (-2.22 → Mate in 5) Your opponent can now force a win. The following was best. } (26. d4 Nxd4 27. exd4 Ke7 28. Rd1 Re8 29. d5 f5 30. Ra1 Kf6 31. d6 Rg8 32. Rg1 Rxg1) 26... Nb4 27. axb4 Kc8 28. Rxa6 Rxa6 29. e5 fxe5 30. d4 exd4 31. b5 Kb8?? { (Mate in 7 → Mate in 10) Lost forced winning sequence. The following was best. } (31... d3 32. bxa6 d2 33. a7 d1=Q 34. a8=K Kb8 35. Kxb8 Qd3 36. Ka8 Qc4 37. Kb7 Qc7 38. Kxc7#) 32. bxa6 Kb7 33. axb7 d3 34. b8=Q d2 35. Qe8 d1=Q 36. Qe1 Qxe1# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting