playstrategy.org

 
FEN
[Event "Rated Blitz Chess game"] [Site "https://playstrategy.org/I3qR02Zj"] [Date "2025.05.06"] [P1 "LegendsSquad"] [P2 "PS-Greedy-One-Move"] [Result "1-0"] [UTCDate "2025.05.06"] [UTCTime "01:53:26"] [P1Elo "1224"] [P2Elo "695"] [P1RatingDiff "+8"] [P2RatingDiff "-1"] [P2Title "BOT"] [Variant "Chess"] [TimeControl "3+2"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 g6?! { (0.09 → 0.72) Inaccuracy. The following was best. } { B06 Modern Defense } (1... c5 2. Nf3 e6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 Nc6 6. Ndb5) 2. Nf3 e6 3. Bc4?! { (0.96 → 0.28) Inaccuracy. The following was best. } (3. d4 Bg7 4. Bd3 d6 5. O-O Ne7 6. a4 Nd7 7. Re1 b6) 3... Qg5?? { (0.28 → 12.59) Blunder. The following was best. } (3... d5 4. exd5 exd5 5. Be2 Nf6 6. d4 Bg7 7. O-O O-O 8. a4 a5 9. Re1 Re8 10. Bf4) 4. O-O?? { (12.59 → 1.67) Blunder. The following was best. } (4. Nxg5) 4... Qxd2?? { (1.67 → 11.76) Blunder. The following was best. } (4... Qd8 5. d4 Bg7 6. Nc3 Ne7 7. Re1 O-O 8. Bf4 d6 9. Qd2 Nbc6 10. Rad1 a6 11. Bh6) 5. Bxd2 d5 6. exd5 exd5 7. Qe2+ Be7 8. Re1 dxc4 9. Qxe7+?? { (12.48 → 2.94) Blunder. The following was best. } (9. Bc3 Nc6) 9... Nxe7 10. b3?? { (2.73 → 0.05) Blunder. The following was best. } (10. Na3 Nc6) 10... cxb3 11. axb3 Be6?! { (0.37 → 0.92) Inaccuracy. The following was best. } (11... f6 12. Nc3 Kf7 13. Ne4 Re8 14. Bc3 Nd7 15. Nd4 Nb6 16. Bb2 Bd7 17. Nxf6 Kxf6 18. Nb5+) 12. Nc3 Bxb3?? { (1.19 → 8.92) Blunder. The following was best. } (12... Nbc6 13. Nb5) 13. cxb3 Nd7 14. Bg5 a5 15. Rxe7+ Kd8 16. Rxf7+ Nf6 17. Bxf6+ Ke8?! { (22.92 → Mate in 3) Your opponent can now force a win. The following was best. } (17... Kc8 18. Bxh8) 18. Rxc7?! { (Mate in 3 → 24.00) Lost forced winning sequence. The following was best. } (18. Ng5 Ra6 19. Re1+ Re6 20. Rxe6#) 18... Rd8?! { (24.00 → Mate in 4) Your opponent can now force a win. The following was best. } (18... Rg8 19. Rxh7) 19. Re1+ Kf8 20. Ree7 Rd4 21. Rf7+ Ke8 22. Rfe7+ Kd8 23. Rxb7 Re4 24. Rxe4+ Kc8 25. Rg7 Rd8 26. Bxd8 Kxd8 27. Rf4 Kc8 28. Rf8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting