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FEN
[Event "Yearly Antichess Arena"] [Site "https://playstrategy.org/J5301TWL"] [Date "2026.05.01"] [P1 "PST-Greedy-Tom"] [P2 "iduenasmyk"] [Result "0-1"] [UTCDate "2026.05.01"] [UTCTime "09:17:57"] [P1Elo "1107"] [P2Elo "1168"] [P1RatingDiff "-7"] [P2RatingDiff "+38"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. f3?? { (0.15 → -1.67) Blunder. The following was best. } (1. e3 c5) 1... e6 2. Na3?? { (-1.36 → Mate in 17) Your opponent can now force a win. The following was best. } (2. e3 b5) 2... Bxa3 3. bxa3 d5?? { (Mate in 16 → -1.10) Lost forced winning sequence. The following was best. } (3... Qe7 4. Rb1 Qxa3 5. Bxa3 b5 6. Rxb5 Kf8 7. Bxf8 Nc6 8. Bxg7 Nd8 9. Bxh8 h5 10. Rxh5) 4. h4?? { (-1.10 → -3.65) Blunder. The following was best. } (4. c4 dxc4) 4... Qxh4 5. Rxh4 Nh6?? { (-3.45 → 0.46) Blunder. The following was best. } (5... h5 6. Rxh5) 6. Rxh6 gxh6 7. c4? { (-0.13 → -1.19) Mistake. The following was best. } (7. Kf2 d4) 7... dxc4 8. Qb3?? { (-1.30 → Mate in 15) Your opponent can now force a win. The following was best. } (8. Qa4) 8... cxb3 9. axb3 e5?? { (Mate in 17 → -2.06) Lost forced winning sequence. The following was best. } (9... Na6 10. a4 Nb8 11. Rb1 b5 12. axb5 Nc6 13. bxc6 h5 14. Kf2 Bb7 15. cxb7 f5 16. bxa8=K) 10. Nh3?? { (-2.06 → Mate in 14) Your opponent can now force a win. The following was best. } (10. d4 exd4) 10... Bxh3 11. gxh3 Nc6 12. b4 Nxb4 13. axb4 c5 14. Rxa7 Rxa7 15. bxc5 b6 16. cxb6 Kd7?? { (Mate in 6 → 0.94) Lost forced winning sequence. The following was best. } (16... Ra3 17. Bxa3 e4 18. fxe4 Ke7 19. Bxe7 Rf8 20. Bxf8 f6 21. Bxh6 f5 22. exf5#) 17. bxa7 Rb8 18. axb8=K Kc8?! { (0.37 → 1.03) Inaccuracy. The following was best. } (18... e4) 19. Kxc8 e4 20. fxe4 f5?? { (0.76 → 8.19) Blunder. The following was best. } (20... h5) 21. exf5 h5 22. Kd8?? { (Mate in 13 → Mate in 5) Lost forced winning sequence. The following was best. } (22. Bb2 h6 23. Be5 h4 24. Bg3 hxg3 25. Bg2 h5 26. Kf1 h4 27. Kf2 gxf2 28. Bd5 f1=Q) 22... h4 23. f6 h5 24. d4# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting