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FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/JGbi6c4Z"] [Date "2024.08.15"] [P1 "RomanTkhoruk"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2024.08.15"] [UTCTime "14:06:57"] [P1Elo "1653"] [P2Elo "1058"] [P1RatingDiff "+2"] [P2RatingDiff "-1"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. c4?! { (0.15 → -0.67) Inaccuracy. The following was best. } (1. e3 e6) 1... b5 2. cxb5 Ba6?? { (-0.11 → 1.52) Blunder. The following was best. } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 Nc6 6. Qxc6 a6 7. bxa6) 3. bxa6 Nxa6 4. b4 Nxb4 5. Qa4 Nxa2 6. Qxa2?? { (0.18 → -3.00) Blunder. The following was best. } (6. Qxa7) 6... Rc8 7. Qxf7 Kxf7 8. Rxa7 Ke8?? { (-3.34 → 1.76) Blunder. The following was best. } (8... Rb8) 9. Rxc7 Rxc7?? { (1.92 → Mate in 10) Your opponent can now force a win. The following was best. } (9... Qxc7 10. Na3 Qxc1 11. e3 Qxd2 12. Kxd2 Rc1 13. Kxc1 Nh6 14. Ba6 Nf7 15. Ne2 Kd8 16. Bc8) 10. Na3 Rxc1 11. h4 Rxe1 12. e4 Rxe4 13. Nh3 Rxh4 14. g4?? { (Mate in 6 → Mate in 10) Lost forced winning sequence. The following was best. } (14. Ng1 Rxh1 15. d4 Rxg1 16. Be2 Rxg2 17. Nc4 Rxf2 18. d5 Rxe2 19. Nd6 exd6#) 14... Rxh3 15. Bxh3 h5 16. gxh5 Rxh5 17. Bxd7 Kxd7 18. Rxh5 Qa5 19. Rxa5 g5 20. Rxg5 Ke8 21. Rxg8 Kd7 22. Rxf8 Kc8?? { (Mate in 2 → Mate in 8) Lost forced winning sequence. The following was best. } (22... Ke8 23. Rxe8 e6 24. Rxe6#) 23. Rxc8 e5 24. f4 exf4 25. d4?? { (Mate in 5 → 1.90) Lost forced winning sequence. The following was best. } (25. Nc2 f3 26. Ne1 f2 27. Rc4 fxe1=Q 28. Rc3 Qxd2 29. Re3 Qxe3#) 25... f3 26. d5?! { (2.21 → 1.62) Inaccuracy. The following was best. } (26. Nb5 f2 27. Rc5 f1=K 28. Rh5 Kg1 29. Rd5 Kf2 30. Nc7 Ke2 31. Rc5 Kf3 32. Ra5 Kf2) 26... f2 27. d6?? { (1.72 → Mate in 5) Your opponent can now force a win. The following was best. } (27. Rc6 f1=K 28. Nb5 Kf2 29. Nc7 Kf3 30. d6 Kf4 31. Rc1 Kg4 32. Rc2 Kg5 33. Re2 Kg6) 27... f1=Q?? { (Mate in 5 → Mate in 3) Lost forced winning sequence. The following was best. } (27... f1=R 28. Rf8 Rxf8 29. Nc4 Re8 30. Ne3 Rxe3 31. d7 Re8 32. dxe8=K#) 28. Rf8 Qxf8 29. Nc2 Qxd6 30. Nd4 Qxd4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting