playstrategy.org

 
FEN
[Event "Weekly Crazyhouse Arena"] [Site "https://playstrategy.org/LprKUaDe"] [Date "2025.06.19"] [P1 "PST-Greedy-Tom"] [P2 "RubenA14"] [Result "0-1"] [UTCDate "2025.06.19"] [UTCTime "03:51:53"] [P1Elo "1000"] [P2Elo "1365"] [P1RatingDiff "-4"] [P2RatingDiff "+18"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C20"] [Opening "King's Pawn Game"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 { C20 King's Pawn Game } 2. Qg4?? { (2.28 → -1.76) Blunder. The following was best. } (2. Nf3 Nc6 3. Bc4 Nf6 4. Nc3 Bc5 5. O-O O-O 6. d3 d6) 2... Nc6 3. Bc4?? { (-1.75 → -7.13) Blunder. The following was best. } (3. Qg3 Nf6 4. Nc3 Nh5 5. Qf3 Nd4 6. Qd1 d6 7. d3 Nf6 8. Be2 Be7 9. Nf3 O-O) 3... d6?? { (-7.13 → -2.39) Blunder. The following was best. } (3... d5 4. Qxc8) 4. Qh5 g6? { (-1.97 → -0.84) Mistake. The following was best. } (4... Qe7 5. d3 Nf6 6. Qd1 Na5 7. Nc3 Nxc4 8. dxc4 Bg4 9. f3 B@b4 10. N@f2 Bxc3+ 11. bxc3) 5. Qf3 Nf6 6. d4?? { (-2.38 → -9.75) Blunder. The following was best. } (6. Qb3 Qe7 7. Ne2 Bg7 8. d3 O-O 9. Bd2 Nd4 10. Nxd4 exd4 11. N@g5 N@e5 12. Na3 d5) 6... Nxd4 7. Qg3 Bg7 8. Bg5 Nxc2+ 9. Kd1 Nxa1 10. Bb5+ c6 11. Bxf6 Qxf6 12. N@c7+ Kd7 13. Nxa8?! { (-42.21 → Mate in 9) Your opponent can now force a win. The following was best. } (13. Bd3 Kxc7) 13... cxb5?! { (Mate in 9 → -30.67) Lost forced winning sequence. The following was best. } (13... P@c2+ 14. Ke2 R@e1+ 15. Kxe1 c1=Q+ 16. R@d1 Nc2+ 17. Ke2 B@f1+ 18. Rxf1 Nd4+ 19. Kd3 Qc2+ 20. Ke3) 14. R@c7+ Kd8 15. Qe3?! { (-32.62 → Mate in 8) Your opponent can now force a win. The following was best. } (15. Ne2 B@a5) 15... P@b6?! { (Mate in 8 → -29.44) Lost forced winning sequence. The following was best. } (15... R@f1+ 16. Ke2 Qxf2+ 17. Qxf2 Rxf2+ 18. Kxf2 B@d4+ 19. R@e3 Bxe3+ 20. Kxe3 P@d4+ 21. Kf2 Q@e3+ 22. Kf1) 16. Ne2 P@c6 17. h4 R@b8 18. Rxc8+ Rxc8 19. Nxb6 axb6 20. Qxb6+ Kd7 21. Qxb7+ Rc7 22. B@g4+ B@e6 23. Bxe6+ fxe6 24. Qb6 B@c5 25. Qa5?! { (-43.36 → Mate in 7) Your opponent can now force a win. The following was best. } (25. Qxc7+ Kxc7) 25... Qxf2 26. Nc1 Qc2+ 27. Ke1 Qxc1+ 28. B@d1 Qxb1 29. P@d4 Bxd4 30. P@c2 B@f2+ 31. Ke2 Nxc2 32. Bxc2 Qxc2+ 33. Kf3 Qd3+ 34. N@e3 Qxe3+ 35. Kg4 Qg3# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting