playstrategy.org

 
FEN
[Event "Chess Medley Marathon Arena"] [Site "https://playstrategy.org/NK0BUK8B"] [Date "2024.12.20"] [P1 "KUBOK-KURLANDII-KIRI"] [P2 "woll"] [Result "1-0"] [UTCDate "2024.12.20"] [UTCTime "11:01:42"] [P1Elo "1537"] [P2Elo "1766"] [P1RatingDiff "+65"] [P2RatingDiff "-29"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "C46"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nc3 Nc6 3. Nf3 Nf6 4. Bc4 { C46 Four Knights Game: Italian Variation } Bb4?! { (2.14 → 2.83) Inaccuracy. The following was best. } (4... Bc5 5. O-O) 5. a3 Bxc3 6. dxc3?! { (3.62 → 2.36) Inaccuracy. The following was best. } (6. Bxf7+) 6... O-O? { (2.36 → 4.66) Mistake. The following was best. } (6... N@d6 7. B@d5) 7. Ng5?? { (4.66 → 2.15) Blunder. The following was best. } (7. B@h4 N@g4 8. Bcg5 d6 9. h3 Nxf2 10. Bxf2 Be6 11. Bxe6 fxe6 12. B@c4 P@d7 13. N@g4 B@g6) 7... Nxe4?? { (2.15 → 14.61) Blunder. The following was best. } (7... N@d6 8. B@d5) 8. Nxe4 d5 9. Nc5?? { (19.85 → -3.00) Blunder. The following was best. } (9. Qxd5) 9... dxc4 10. Qxd8?? { (-2.99 → -9.69) Blunder. The following was best. } (10. N@h6+ gxh6) 10... Rxd8 11. O-O N@e2+ 12. Kh1 B@d6?? { (-23.21 → 1.57) Blunder. The following was best. } (12... P@f3 13. Q@e4) 13. N@h6+ gxh6 14. Bxh6?? { (3.78 → -1.23) Blunder. The following was best. } (14. B@f6 P@g7) 14... Q@g6 15. B@g5?? { (-1.00 → -25.02) Blunder. The following was best. } (15. Q@g7+ Qxg7) 15... N@f5?? { (-25.02 → 5.55) Blunder. The following was best. } (15... P@h3 16. Rg1) 16. Bxd8? { (5.55 → 3.28) Mistake. The following was best. } (16. P@g7 Nxg7) 16... Nxh6 17. R@g5 B@f4?? { (2.15 → Mate in 7) Your opponent can now force a win. The following was best. } (17... P@h3 18. Rxg6+) 18. Rxg6+ hxg6 19. P@f6?! { (Mate in 7 → 19.45) Lost forced winning sequence. The following was best. } (19. P@g7 Kxg7 20. Q@f6+ Kf8 21. Q@h8+ R@g8 22. Qxd6+ cxd6 23. B@g7+ Ke8 24. Qxg8+ Nxg8 25. R@f8#) 19... R@h7?! { (19.45 → Mate in 5) Your opponent can now force a win. The following was best. } (19... Nf5 20. Q@h3) 20. Q@e8+ Bf8 21. Be7?! { (Mate in 4 → 39.84) Lost forced winning sequence. The following was best. } (21. Qxf8+ Kxf8 22. B@e7+ Nxe7 23. Bxe7+ Ke8 24. Q@f8#) 21... Ng3+?! { (39.84 → Mate in 10) Your opponent can now force a win. The following was best. } (21... Bh3 22. Qxa8) 22. fxg3 Bd7 23. Qxf8+ Rxf8 24. Bxf8?! { (Mate in 8 → 14.38) Lost forced winning sequence. The following was best. } (24. Q@g7+ Rxg7 25. fxg7 Kxg7 26. Bxf8+ Kxf8 27. Nxd7+ Ke7 28. R@e8+ Kxe8 29. N@f6+ Ke7 30. R@e8+ Kd6) 24... Ng4?! { (14.38 → Mate in 4) Your opponent can now force a win. The following was best. } (24... Nf5 25. R@h6) 25. R@g7+ Rxg7 26. Bxg7?! { (Mate in 3 → 53.57) Lost forced winning sequence. The following was best. } (26. Q@h8+ Kxh8 27. Bxg7+ Kh7 28. R@h8#) 26... Kh7?! { (53.57 → Mate in 1) Your opponent can now force a win. The following was best. } (26... R@g1+ 27. Kxg1) 27. Q@h8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting