playstrategy.org

 
FEN
[Event "Weekly Atomic Arena"] [Site "https://playstrategy.org/O9GGyOLR"] [Date "2024.02.04"] [P1 "PST-Greedy-Tom"] [P2 "Champion22"] [Result "0-1"] [UTCDate "2024.02.04"] [UTCTime "10:26:04"] [P1Elo "1235"] [P2Elo "1268"] [P1RatingDiff "-5"] [P2RatingDiff "+54"] [P1Title "BOT"] [Variant "Atomic"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e6 2. Qh5?? { (1.45 → -0.59) Blunder. The following was best. } (2. d4 d5) 2... g6 3. Qe5?? { (-1.34 → -5.08) Blunder. The following was best. } (3. Qh4 f6) 3... Qf6?? { (-5.08 → 1.30) Blunder. The following was best. } (3... Bh6) 4. Qxe6 Bb4? { (1.50 → 2.92) Mistake. The following was best. } (4... Nf6 5. f4) 5. Nc3?! { (2.92 → 1.85) Inaccuracy. The following was best. } (5. c3) 5... Bc5?? { (1.85 → 5.12) Blunder. The following was best. } (5... Nc6 6. Bb5) 6. d4 Bb4 7. Bg5 f6 8. Bf4?! { (3.88 → 2.46) Inaccuracy. The following was best. } (8. Kd1) 8... d6 9. Bb5+ c6 10. Nf3 Bxc3?? { (2.33 → 4.92) Blunder. The following was best. } (10... Nh6 11. Bxh6) 11. Bc4 Nh6 12. Ke2?? { (4.83 → -1.97) Blunder. The following was best. } (12. Bf7+) 12... Be6?? { (-1.97 → 5.02) Blunder. The following was best. } (12... Ng4 13. Kd1) 13. Bxd6 Ng4 14. Kd2?? { (4.62 → 0.00) Blunder. The following was best. } (14. Kd1) 14... b5?? { (0.00 → 6.11) Blunder. The following was best. } (14... Ne3 15. Ke2 Nd1 16. Kd2) 15. Bf7+ Kd8 16. h4?? { (6.38 → 3.00) Blunder. The following was best. } (16. c4 Ne3 17. g3 a5 18. e5 Ra7 19. Be8 h6 20. b3 a4 21. h4 fxe5 22. Ne5 axb3) 16... Na6?? { (3.00 → 6.58) Blunder. The following was best. } (16... Ne3 17. c4) 17. Ng5 fxg5?! { (6.41 → 11.84) Inaccuracy. The following was best. } (17... Rf8 18. c4) 18. Bg8 Nb4 19. Ke2 Nd3 20. Kd2 Nb4 21. Ke2 Nd3 22. f4 Nc1+ 23. Raxc1 Rxg8 24. h5 Ke7 25. h6 Rf8 26. Rh3 Kd8 27. f5?? { (14.08 → 0.00) Blunder. The following was best. } (27. e5) 27... gxf5 28. Rh5?? { (0.00 → Mate in 3) Your opponent can now force a win. The following was best. } (28. c4 Rf2+ 29. Kd1 Rf1+ 30. Kc2 Rf2+ 31. Kd1) 28... Rf2+ 29. Ke3 Re2+ 30. Kd3 Rxe4# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting