playstrategy.org

 
FEN
[Event "Weekly Atomic Arena"] [Site "https://playstrategy.org/PRZFy5Be"] [Date "2024.07.30"] [P1 "PST-Greedy-Tom"] [P2 "MonstrikCraft"] [Result "0-1"] [UTCDate "2024.07.30"] [UTCTime "16:18:03"] [P1Elo "1131"] [P2Elo "1778"] [P1RatingDiff "+0"] [P2RatingDiff "+4"] [P1Title "BOT"] [Variant "Atomic"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e6 2. Qh5?? { (1.45 → -0.59) Blunder. The following was best. } (2. d4 d5) 2... g6 3. Qe5?? { (-1.34 → -5.08) Blunder. The following was best. } (3. Qh4 f6) 3... d6?? { (-5.08 → 3.15) Blunder. The following was best. } (3... Bh6) 4. Bb5+?? { (3.15 → 1.00) Blunder. The following was best. } (4. Qg7 Bxg7 5. d4 h6 6. Nc3 c6 7. Nf3 e5 8. dxe5 f5 9. e5 f4 10. Bb5 cxb5) 4... c6 5. Qg5?? { (0.76 → -7.30) Blunder. The following was best. } (5. Qg7 Bxg7 6. d4 h6 7. Bf1 e5 8. d5 f5 9. g3 b5 10. Nd2 b4 11. Nb3 Ba6) 5... Qf6?? { (-7.30 → 0.00) Blunder. The following was best. } (5... f6 6. Qh4 Nh6 7. f3 Ng4 8. Nc3 Nxh2 9. d3 h5 10. Be3 Bh6 11. Bxh6 g5 12. Qf2) 6. Qxg6 cxb5 7. d4?! { (0.67 → 0.00) Inaccuracy. The following was best. } (7. Nh3 h6) 7... Nf6 8. Nc3?? { (0.00 → -5.03) Blunder. The following was best. } (8. Bh6) 8... Ng4 9. f3 b5?? { (-4.44 → 2.52) Blunder. The following was best. } (9... Nxh2) 10. fxg4 Bh6 11. Bf4?? { (2.15 → -1.36) Blunder. The following was best. } (11. Bxh6 Rg8 12. g3 f5 13. Nf3 f4 14. Ng5 f3 15. Nxh7 f2+ 16. Kd2 e5 17. dxe5 d5) 11... Bxf4?? { (-1.36 → 3.68) Blunder. The following was best. } (11... e5) 12. Nf3 f6 13. Ke2?! { (3.71 → 2.44) Inaccuracy. The following was best. } (13. Ng5 h5) 13... Bb7? { (2.44 → 4.01) Mistake. The following was best. } (13... Rg8 14. g3) 14. d5 exd5?! { (3.75 → 5.87) Inaccuracy. The following was best. } (14... f5 15. a4) 15. Nd5? { (5.87 → 2.96) Mistake. The following was best. } (15. Ng5 Nc6) 15... Bxd5 16. h4 Nc6 17. h5?! { (2.61 → 1.76) Inaccuracy. The following was best. } (17. Nd4 Ne5) 17... Nb4 18. a3?? { (1.91 → 0.18) Blunder. The following was best. } (18. Raf1 Nd3) 18... Nd3 19. b3?? { (0.00 → -7.44) Blunder. The following was best. } (19. g4 Nxb2 20. Ng5 Rc8 21. Nxh7 Rc3 22. Ke1 Re3+ 23. Kf1 Re1+ 24. Kf2 Re2+ 25. Kg1 Re1+) 19... Nc1+?? { (-7.44 → 0.06) Blunder. The following was best. } (19... Nf4+ 20. Ke1 Nxg2 21. Ke2 Rg8 22. Rg1 Rg3 23. Rxg3 Kd7 24. b4 Rg8 25. a4 Rg2+ 26. Kf1) 20. Kf2?? { (0.06 → -2.46) Blunder. The following was best. } (20. Kf1 Rg8) 20... Ne2?? { (-2.46 → 1.32) Blunder. The following was best. } (20... Rg8 21. g4) 21. a4?? { (1.32 → -2.06) Blunder. The following was best. } (21. Nd4) 21... Ng1?? { (-2.06 → 1.42) Blunder. The following was best. } (21... Rg8) 22. Nd4 Nh3+? { (1.50 → 3.38) Mistake. The following was best. } (22... Rg8 23. g4) 23. gxh3?? { (3.38 → 0.00) Blunder. The following was best. } (23. Kf1) 23... Rg8 24. axb5 Rg2+ 25. Kf3?? { (0.00 → Mate in 8) Your opponent can now force a win. The following was best. } (25. Kf1 Rf2+ 26. Ke1 Rf1+ 27. Ke2 Rf2+ 28. Ke1) 25... Rf2+ 26. Kg3 Rf3+ 27. Kg4 Rf4+?? { (Mate in 3 → 0.00) Lost forced winning sequence. The following was best. } (27... h6 28. Rxa7 f5+ 29. Kh4 Rh3#) 28. Kg3?? { (0.00 → Mate in 12) Your opponent can now force a win. The following was best. } (28. Kh3 a5 29. Rhe1 Rh4+ 30. Kg2 Rg4+ 31. Kh2 Rh4+ 32. Kg1 Rg4+ 33. Kh2) 28... O-O-O?? { (Mate in 12 → 0.00) Lost forced winning sequence. The following was best. } (28... Rf3+ 29. Kg2 Rf2+ 30. Kh3 Rh2+ 31. Kg3 Rg2+ 32. Kf3 d5 33. e5 Rf2+ 34. Kg3 O-O-O 35. Ne6) 29. Nf5?? { (0.00 → Mate in 11) Your opponent can now force a win. The following was best. } (29. Ne6 Rg8+ 30. Ng7 Rf3+ 31. Kg2 Rf2+ 32. Kh3 Rh2+ 33. Kg3 Rg2+ 34. Kf3 Rf8 35. Nf5 Rf2+) 29... Rg8+?? { (Mate in 11 → 0.00) Lost forced winning sequence. The following was best. } (29... Rf3+ 30. Kg2 Rf2+ 31. Kh3 Rh2+ 32. Kg3 Rg2+ 33. Kf3 d5 34. e5 Rf2+ 35. Kg3 fxe5 36. Ra6) 30. Ng7 Rg4+ 31. Kf2 Rg2+ 32. Ke3?? { (0.00 → Mate in 2) Your opponent can now force a win. The following was best. } (32. Kf3 Rg3+ 33. Ke2 Rg2+ 34. Kf3) 32... Re2+ 33. Kf4 Rxe4# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting