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FEN
[Event "Weekly Grand Othello Arena"] [Site "https://playstrategy.org/PSUBlwJl"] [Date "2024.01.05"] [P1 "PST-Greedy-Tom"] [P2 "pergioco"] [Result "0-1"] [UTCDate "2024.01.05"] [UTCTime "15:00:39"] [P1Elo "1562"] [P2Elo "1711"] [P1RatingDiff "-7"] [P2RatingDiff "+27"] [P1Title "BOT"] [Variant "Grand Othello"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. P@f4?! { (0.15 → -0.49) Inaccuracy. The following was best. } (1. P@d6) 1... P@e4?? { (-0.49 → 1.24) Blunder. The following was best. } (1... P@g4) 2. P@d3?? { (1.24 → -3.14) Blunder. The following was best. } (2. P@d5 P@g4) 2... P@g5 3. P@g6? { (-2.20 → -4.14) Mistake. The following was best. } (3. P@d6 P@d5) 3... P@g4 4. P@h6 P@f3 5. P@d6 P@h5 6. P@d4 P@d5? { (-6.16 → -3.66) Mistake. The following was best. } (6... P@e7 7. P@g7) 7. P@i4?! { (-3.66 → -5.04) Inaccuracy. The following was best. } (7. P@e3 P@g7) 7... P@i5?? { (-5.04 → -1.04) Blunder. The following was best. } (7... P@e7 8. P@c5 P@h4 9. P@d7 P@g7 10. P@e3 P@c6 11. P@f7 P@g8 12. P@e8 P@g3 13. P@f8 P@j4 14. P@c4) 8. P@j4?? { (-1.04 → -3.46) Blunder. The following was best. } (8. P@e3) 8... P@j3?? { (-3.46 → 0.26) Blunder. The following was best. } (8... P@e7 9. P@g7) 9. P@c4?? { (0.26 → -6.28) Blunder. The following was best. } (9. P@j2 P@e7) 9... P@j5 10. P@h3 P@h4 11. P@f2 P@g3 12. P@i3 P@e3 13. P@j6 P@j7 14. P@d2 P@i6 15. P@h2 P@e2 16. P@f1 P@h1 17. P@i2 P@g2 18. P@i1 P@j1 19. P@j2 P@g1 20. P@e1 P@d1 21. P@i7 P@i8 22. P@j8 P@j9 23. P@i9 P@h7 24. P@g7 P@g8 25. P@h8 P@f7?! { (Mate in 9 → -26.57) Lost forced winning sequence. The following was best. } (25... P@j10 26. P@f7 P@c1 27. P@h9 P@f8 28. P@c2 P@b2 29. P@b1 P@a1 30. P@a2 P@d7 31. a2a2 P@a3 32. c2c2) 26. P@h9?! { (-26.57 → Mate in 9) Your opponent can now force a win. The following was best. } (26. P@f8) 26... P@j10 27. d2d2 P@e7 28. P@f8 P@i10 29. P@d7 P@e8?! { (Mate in 10 → -15.49) Lost forced winning sequence. The following was best. } (29... P@c1 30. P@c2 P@b2 31. P@b1 P@a1 32. P@a2 P@c3 33. a2a2 P@b3 34. P@c5 P@a3 35. P@b4 P@a4 36. c5c5) 30. P@f9?! { (-15.49 → Mate in 8) Your opponent can now force a win. The following was best. } (30. P@d8) 30... P@g9 31. P@d8 P@c5?! { (Mate in 8 → -11.34) Lost forced winning sequence. The following was best. } (31... P@c1 32. P@c2 P@b1 33. P@b2 P@a2 34. P@h10 P@g10 35. c4c4 P@f10 36. c4c4 P@c3 37. c4c4 P@c5 38. d7d7) 32. P@b5 P@e9 33. P@e10 P@c1 34. P@c2 P@b1 35. P@f10 P@c3 36. P@c7 P@b3 37. P@b4? { (-8.56 → Mate in 14) Your opponent can now force a win. The following was best. } (37. P@b2) 37... P@c6? { (Mate in 14 → -8.02) Lost forced winning sequence. The following was best. } (37... P@a4 38. P@b2 P@a1 39. P@a2 P@a3 40. P@b6 P@a5 41. P@a6 P@c6 42. c2c2 P@g10 43. P@h10 P@d10 44. P@c8) 38. P@b7? { (-8.02 → Mate in 13) Your opponent can now force a win. The following was best. } (38. P@b2 P@b8 39. P@c8 P@a1 40. P@a2 P@b7 41. P@a9 P@a5 42. P@a4 P@a3 43. P@a6 P@g10 44. P@b6 P@a7) 38... P@a3? { (Mate in 13 → -8.97) Lost forced winning sequence. The following was best. } (38... P@a6 39. P@a2 P@a5 40. P@b6 P@a4 41. P@b2 P@g10 42. P@h10 P@a1 43. P@c8 P@d10 44. P@d9 P@a3 45. c2c2) 39. P@a4 P@a5 40. P@a6 P@a7 41. P@c8 P@b6 42. P@a8 P@a9 43. P@h10 P@g10 44. P@b2 P@d10 45. b2b2 P@d9 46. P@c9 P@c10 47. P@b8 P@b9 48. P@a10 P@b10 49. P@a2 P@a1 { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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