playstrategy.org

 
FEN
[Event "Rated Blitz Chess game"] [Site "https://playstrategy.org/PfKdPNfk"] [Date "2026.05.29"] [P1 "PS-Greedy-Two-Move"] [P2 "corefocus"] [Result "1/2-1/2"] [UTCDate "2026.05.29"] [UTCTime "07:48:00"] [P1Elo "1404"] [P2Elo "1588"] [P1RatingDiff "+1"] [P2RatingDiff "-55"] [P1Title "BOT"] [Variant "Chess"] [TimeControl "3+2"] [ECO "A07"] [Opening "King's Indian Attack"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nf3 d5 2. g3 { A07 King's Indian Attack } Nc6 3. d3?! { (0.53 → 0.00) Inaccuracy. The following was best. } (3. d4) 3... e5 4. Be3?! { (-0.13 → -1.06) Inaccuracy. The following was best. } (4. Bg2 Nf6) 4... Bg4 5. Ng1?! { (-0.94 → -1.79) Inaccuracy. The following was best. } (5. Bg2 Qd7) 5... Nd4? { (-1.79 → -0.29) Mistake. The following was best. } (5... Qd7 6. Bg2) 6. Bxd4 exd4 7. Qd2?! { (-0.30 → -1.00) Inaccuracy. The following was best. } (7. Nf3 Qf6) 7... h6?! { (-1.00 → -0.06) Inaccuracy. The following was best. } (7... c5) 8. Qf4 h5 9. Qxd4 c6?! { (0.00 → 0.58) Inaccuracy. The following was best. } (9... Nf6 10. Qe3+) 10. Qe5+ Be7 11. Qxg7?? { (0.06 → -8.05) Blunder. The following was best. } (11. Nd2 Nh6 12. h3 Be6 13. Qxh5 Qb6 14. e3 d4 15. e4 Qxb2 16. Qd1 Bb4 17. Rb1 Qa3) 11... Bf6 12. Qxh8 Bxh8 13. Bg2 Bxb2 14. Bxd5 Bxa1 15. Be4 f5 16. Bg2 f4 17. gxf4 h4 18. f5 Bxf5 19. Nd2 Bc3 20. Bxc6+ Ke7 21. Bxb7 Rb8 22. d4 Rxb7 23. e4?! { (-19.00 → Mate in 6) Your opponent can now force a win. The following was best. } (23. e3 Qa5) 23... Bg4?! { (Mate in 6 → -21.52) Lost forced winning sequence. The following was best. } (23... Qxd4 24. Kf1 Qxd2 25. Kg2 Bxe4+ 26. Nf3 Qg5+ 27. Kf1 Bxf3 28. h3 Rb1#) 24. Ne2?! { (-21.52 → Mate in 2) Your opponent can now force a win. The following was best. } (24. Kf1 Bxd2) 24... Bxd2+?! { (Mate in 2 → -12.15) Lost forced winning sequence. The following was best. } (24... Rb1+ 25. Nc1 Rxc1#) 25. Kxd2 Bxe2 26. Kxe2 Qxd4 27. Rg1?! { (-14.54 → Mate in 8) Your opponent can now force a win. The following was best. } (27. f3 Rb2 28. Rc1 Rxa2 29. e5 Qxe5+ 30. Kf2 Qxh2+ 31. Ke3 Ra3+ 32. c3 Ra2 33. Rd1 Qe2+) 27... Qxe4+ 28. Kd2 Qe5 29. Rxg8 Qxh2?! { (Mate in 2 → -16.24) Lost forced winning sequence. The following was best. } (29... Rd7+ 30. Kc1 Qa1#) 30. Rg7+ Kd6 31. Rxb7 Qxf2+ 32. Kc3? { (-7.23 → Mate in 32) Your opponent can now force a win. The following was best. } (32. Kc1 Qf5) 32... a5? { (Mate in 32 → -8.21) Lost forced winning sequence. The following was best. } (32... Qf3+) 33. Rb8 Qc5+ 34. Kd3 Qa3+ 35. Kc4 Qxa2+ 36. Kc3 a4 37. Rb6+ Kc5 38. Rg6 h3 39. Rg5+ Qd5 40. Rxd5+ Kxd5 41. Kb4 h2 42. c4+ Kd4 43. Kxa4 h1=Q 44. Kb3 Qb1+ 45. Ka3 Qd3+ 46. Kb4 Qxc4+ 47. Ka5 Kc5?? { (Mate in 4 → 0.00) Lost forced winning sequence. The following was best. } { Draw by stalemate. } (47... Qc6 48. Kb4 Qb6+ 49. Ka3 Kc3 50. Ka2 Qb2#) 1/2-1/2
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting