playstrategy.org

 
FEN
[Event "Rated Crazyhouse game"] [Site "https://playstrategy.org/Qiv3wbQA"] [Date "2026.01.16"] [P1 "vincent"] [P2 "Jheps"] [Result "0-1"] [UTCDate "2026.01.16"] [UTCTime "10:18:01"] [P1Elo "1534"] [P2Elo "1838"] [P1RatingDiff "-53"] [P2RatingDiff "+35"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 c5? { (1.37 → 3.00) Mistake. The following was best. } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. O-O O-O 6. d3) 2. Bc4?! { (3.00 → 1.98) Inaccuracy. The following was best. } { B20 Sicilian Defense: Bowdler Attack } (2. Nf3) 2... e6 3. Nf3 Nc6?! { (0.84 → 1.84) Inaccuracy. The following was best. } (3... d5 4. exd5 exd5 5. Bb5+ P@c6 6. Be2 Ne7 7. Nc3 Nf5 8. O-O Be7 9. P@e4 Nd4 10. d3) 4. d4? { (1.84 → 0.53) Mistake. The following was best. } (4. Nc3 Nf6 5. O-O Be7 6. e5 Ng4 7. d4 cxd4 8. Nxd4 Ncxe5 9. Be2 P@f5 10. P@h3 Nxh2) 4... cxd4 5. Nxd4?! { (0.43 → -0.53) Inaccuracy. The following was best. } (5. O-O Nf6) 5... Nxd4?! { (-0.53 → 0.00) Inaccuracy. The following was best. } (5... P@h3 6. Bf1 hxg2 7. Bxg2 Nxd4 8. Qxd4 N@h4 9. O-O Nxg2 10. Kxg2 P@f3+ 11. Kg1 d6 12. N@b5) 6. Qxd4 d6?? { (-0.98 → 1.97) Blunder. The following was best. } (6... P@h3) 7. O-O?? { (1.97 → -1.80) Blunder. The following was best. } (7. P@f5 P@c5) 7... P@h3 8. Nc3?? { (-2.39 → -6.15) Blunder. The following was best. } (8. N@f3 hxg2) 8... hxg2 9. Kxg2?! { (-6.38 → -12.05) Inaccuracy. The following was best. } (9. N@e1 e5 10. Qd3 gxf1=R+ 11. Qxf1 d5 12. Nxd5 P@c6 13. P@g2 cxd5 14. Bxd5 Nf6 15. Bxf7+ Kxf7) 9... N@h4+ 10. Kg3 d5?! { (-14.30 → -6.44) Inaccuracy. The following was best. } (10... e5 11. Qd5 P@f4+ 12. Bxf4 exf4+ 13. Kxf4 Be6 14. Bb5+ B@c6 15. Bxc6+ bxc6 16. Qxc6+ Bd7 17. N@c7+) 11. Rd1?! { (-6.44 → -16.29) Inaccuracy. The following was best. } (11. Nb5 P@c7) 11... Bd6+ 12. f4 dxc4 13. Qxg7 B@f6 14. Qg4 Nh6 15. Qe2 Rg8+ 16. Kh3 e5+ 17. f5 N6xf5 18. exf5 Bxf5+ 19. Qg4?! { (-45.51 → Mate in 2) Your opponent can now force a win. The following was best. } (19. P@g4 P@f3) 19... Bxg4+ 20. Kg3 Q@f3# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting