FEN
[Event "Weekly Antichess Arena"]
[Site "https://playstrategy.org/REDqc9At"]
[Date "2026.04.25"]
[P1 "PST-Greedy-Tom"]
[P2 "wor"]
[Result "0-1"]
[UTCDate "2026.04.25"]
[UTCTime "22:22:46"]
[P1Elo "1104"]
[P2Elo "1828"]
[P1RatingDiff "-1"]
[P2RatingDiff "+1"]
[P1Title "BOT"]
[Variant "Antichess"]
[TimeControl "3+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "playstrategy.org"]
1. f3?? { (0.15 → -1.67) Blunder. The following was best. } (1. e3 c5) 1... e6 2. Na3?? { (-1.59 → Mate in 17) Your opponent can now force a win. The following was best. } (2. e3 f5) 2... Bxa3 3. bxa3 Na6?? { (Mate in 16 → -2.85) Lost forced winning sequence. The following was best. } (3... Qe7 4. Rb1 Qxa3 5. Bxa3 b5 6. Rxb5 Kf8 7. Bxf8 Nc6 8. Bxg7 Nd8 9. Bxh8 h5 10. Rxh5) 4. h4?? { (-2.85 → -11.16) Blunder. The following was best. } (4. c4 c5) 4... Qxh4 5. Rxh4 h5?? { (Mate in 17 → -3.73) Lost forced winning sequence. The following was best. } (5... Kd8 6. Rxh7 Rxh7 7. Nh3 Rxh3 8. gxh3 Nb4 9. axb4 c5 10. bxc5 d6 11. cxd6 Bd7 12. Kf2) 6. Rxh5 Rxh5 7. Nh3?? { (-3.12 → Mate in 15) Your opponent can now force a win. The following was best. } (7. a4 b6) 7... Rxh3 8. gxh3 Nh6?? { (Mate in 14 → -3.87) Lost forced winning sequence. The following was best. } (8... Nb4 9. axb4 c5 10. bxc5 b5 11. cxb6 axb6 12. Ba3 Rxa3 13. Qb1 Rxf3 14. Qxb6 Rxh3 15. Qxe6) 9. f4?? { (-3.87 → Mate in 12) Your opponent can now force a win. The following was best. } (9. a4 d6) 9... Nb4 10. axb4 c5 11. bxc5 d6 12. cxd6 Ke7 13. dxe7 e5?? { (Mate in 8 → 2.62) Lost forced winning sequence. The following was best. } (13... g5 14. fxg5 e5 15. gxh6 Bxh3 16. Bxh3 f5 17. Bxf5 e4 18. Bxe4 a5 19. Bxb7 a4 20. Bxa8) 14. fxe5 Bxh3 15. Bxh3 Ng4?? { (2.30 → 6.41) Blunder. The following was best. } (15... Rc8 16. Bxc8) 16. Bxg4 Rc8 17. Bxc8 g5?! { (5.63 → 10.14) Inaccuracy. The following was best. } (17... f5) 18. Bxb7 a6 19. Bxa6 f6 20. exf6 g4 21. a3 g3 22. Kf1?? { (12.98 → Mate in 1) Your opponent can now force a win. The following was best. } (22. e4 g2) 22... g2 23. Kxg2# { Game ends by variant rule. } 0-1