playstrategy.org

 
FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/SAOFnQys"] [Date "2023.11.14"] [P1 "oruro"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2023.11.14"] [UTCTime "02:46:55"] [P1Elo "1577"] [P2Elo "1123"] [P1RatingDiff "+2"] [P2RatingDiff "-2"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 Na6?? { (2.34 → Mate in 20) Your opponent can now force a win. The following was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7) 2. Bxa6 bxa6 3. Qh5?? { (21.49 → 2.70) Blunder. The following was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Bxe4) 3... Nh6? { (2.70 → 4.32) Mistake. The following was best. } (3... Rb8 4. Qxh7) 4. Qxf7?? { (4.32 → 2.01) Blunder. The following was best. } (4. Qxh6 gxh6) 4... Nxf7?! { (2.01 → 3.17) Inaccuracy. The following was best. } (4... Kxf7) 5. a4 h6 6. Na3?? { (3.60 → 1.62) Blunder. The following was best. } (6. d3 g6) 6... g5?? { (1.62 → Mate in 16) Your opponent can now force a win. The following was best. } (6... e6 7. b4) 7. f4?? { (Mate in 16 → 2.79) Lost forced winning sequence. The following was best. } (7. a5 Nd6 8. e4 Nxe4 9. Ne2 Nxf2 10. Kxf2 g4 11. Nb5 axb5 12. c4 bxc4 13. d3 cxd3) 7... gxf4 8. exf4 Ne5 9. fxe5 d5?? { (3.51 → Mate in 16) Your opponent can now force a win. The following was best. } (9... e6 10. d3) 10. exd6 cxd6 11. Ne2?? { (Mate in 11 → 2.35) Lost forced winning sequence. The following was best. } (11. g4 Bxg4 12. Nf3 Bxf3 13. d4 Bxh1 14. Bxh6 Rxh6 15. d5 Rxh2 16. Kd1 Rxc2 17. Kxc2 Bxd5) 11... Bh3 12. gxh3 a5?! { (2.39 → 3.53) Inaccuracy. The following was best. } (12... Kd7 13. b3) 13. b4 axb4 14. a5?? { (6.21 → Mate in 9) Your opponent can now force a win. The following was best. } (14. Kf2) 14... Qxa5?? { (Mate in 9 → Mate in 10) Lost forced winning sequence. The following was best. } (14... bxa3 15. Rxa3 Qxa5 16. Rxa5 Rb8 17. Rxa7 Rb2 18. Bxb2 e6 19. Bxh8 Kf7 20. Rxf7 Be7 21. Rxe7) 15. Nc4?? { (Mate in 10 → -0.10) Lost forced winning sequence. The following was best. } (15. Nb1 Qxa1 16. Kf2 Qxb1 17. Bb2 Qxc2 18. Bxh8 Qxd2 19. Rb1 Qxe2 20. Rxb4 Qxf2 21. Rb1 Qxh2) 15... Qxa1 16. Nxd6 Qxc1 17. Nxe8?? { (0.46 → -3.02) Blunder. The following was best. } (17. Nxc1) 17... Qxe1 18. Rxe1 Rxe8 19. Nc3?? { (-2.69 → Mate in 9) Your opponent can now force a win. The following was best. } (19. d4 Rg8) 19... bxc3 20. Rxe7 cxd2 21. Rxe8 Ba3 22. Rxh8 Bc1 23. Rxh6 a6 24. Rxa6 Ba3 25. Rxa3 d1=Q?? { (Mate in 4 → Mate in 4) Lost forced winning sequence. The following was best. } (25... d1=R 26. Ra1 Rxa1 27. h4 Rd1 28. c4 Rd5 29. cxd5#) 26. h4 Qxc2 27. Rc3 Qxh2 28. h5 Qxh5 29. Rh3 Qxh3# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting