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FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/ThYBw6QZ"] [Date "2026.05.16"] [P1 "ll"] [P2 "varianta"] [Result "1-0"] [UTCDate "2026.05.16"] [UTCTime "04:31:29"] [P1Elo "1341"] [P2Elo "1759"] [P1RatingDiff "+237"] [P2RatingDiff "-98"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. b3?! { (0.15 → -0.56) Inaccuracy. The following was best. } (1. e3) 1... b6? { (-0.56 → 0.45) Mistake. The following was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. g3 g6 3. Bh3?? { (0.30 → Mate in 16) Your opponent can now force a win. The following was best. } (3. c4 d5) 3... Ba6?? { (Mate in 16 → 0.37) Lost forced winning sequence. The following was best. } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Bxf7 Qxd1 7. Kxd1 h6 8. Bxg6 Bh3 9. Nxh3 Rh7 10. Bxh7) 4. Bxd7 Bxe2?! { (0.05 → 0.58) Inaccuracy. The following was best. } (4... Nxd7) 5. Qxe2?? { (0.58 → -1.69) Blunder. The following was best. } (5. Kxe2 Nxd7 6. d3 Qc8 7. Bh6 Nxh6 8. g4 Nxg4 9. h4 Nxf2 10. Kxf2 g5 11. hxg5 Rg8) 5... Qxd7?? { (-1.69 → 0.29) Blunder. The following was best. } (5... Nxd7 6. Qxe7 Nxe7 7. d3 Bh6 8. Bxh6 Qc8 9. Bf8 Kxf8 10. Nd2 Qa6 11. Rd1 Qxa2 12. Ngf3) 6. Qxe7 Qxd2?? { (0.23 → Mate in 13) Your opponent can now force a win. The following was best. } (6... Nxe7 7. Ba3) 7. Qxe8?? { (Mate in 13 → 0.08) Lost forced winning sequence. The following was best. } (7. Bxd2 Nxe7 8. Ba5 bxa5 9. b4 axb4 10. Nc3 bxc3 11. Kd2 cxd2 12. Re1 dxe1=K 13. h3 Kxf2) 7... Qxe1?? { (0.08 → 1.82) Blunder. The following was best. } (7... Qxc2 8. Qxf7) 8. Qxf8?? { (1.82 → 0.15) Blunder. The following was best. } (8. Qxf7) 8... Qxf2 9. Qxf7 Qxc2?? { (0.00 → 4.71) Blunder. The following was best. } (9... Qxf7 10. Bh6 Nxh6 11. Ne2 Qxb3 12. cxb3 Ng8 13. Nd2 Ne7 14. Rad1 Nd7 15. Rhe1 Rhe8 16. Rh1) 10. Qxh7?? { (4.71 → Mate in 13) Your opponent can now force a win. The following was best. } (10. Qxc7 Qxc7) 10... Qxh2?? { (Mate in 13 → Mate in 20) Lost forced winning sequence. The following was best. } (10... Rxh7 11. a3 Qxc1 12. Nf3 Qxb1 13. Raxb1 Rxh2 14. Nxh2 c5 15. Rbg1 g5 16. b4 cxb4 17. axb4) 11. Qxc7 Qxa2 12. Rxa2 Rxh1 13. Qxb6?? { (Mate in 7 → Mate in 8) Lost forced winning sequence. The following was best. } (13. Qxb8 Rxg1 14. Qxg8 Rxg3 15. Qxa8 Rxb3 16. Rxa7 Rxb1 17. Bb2 Rxb2 18. Qg2 Rxg2 19. Ra2 Rxa2#) 13... Rxg1?? { (Mate in 8 → Mate in 6) Lost forced winning sequence. The following was best. } (13... axb6 14. Rxa8 Rxg1 15. Rxb8 Rxc1 16. Rxg8 Rxb1 17. Rxg6 Rxb3 18. Rxb6 Rxb6 19. g4 Ra6 20. g5) 14. Qxb8 Rxg3 15. Qxg8 Rxb3 16. Qxa8 Rxb1 17. Qxa7 Rxc1 18. Qc5 Rxc5 19. Ra5 Rxa5# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting