playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/Vs7Fc3uu"] [Date "2025.06.21"] [P1 "PST-Greedy-Tom"] [P2 "panagiskosmatos"] [Result "0-1"] [UTCDate "2025.06.21"] [UTCTime "19:26:36"] [P1Elo "1016"] [P2Elo "1682"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "B00"] [Opening "St. George Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 a6?! { (1.37 → 2.00) Inaccuracy. The following was best. } { B00 St. George Defense } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. O-O O-O 6. d3) 2. Qh5?? { (2.00 → -1.82) Blunder. The following was best. } (2. Nc3 e6 3. d4 d5 4. e5 c5 5. dxc5 Bxc5 6. Qg4 Qb6 7. Nh3 Bf8 8. P@d6 Nd7) 2... g6?? { (-1.82 → 1.07) Blunder. The following was best. } (2... Nf6 3. Qh4 Nc6 4. Nf3 d5 5. e5 Bf5 6. exf6 exf6 7. N@e3 Be4 8. Nc3 Bxf3 9. gxf3) 3. Qc5?? { (1.07 → -1.59) Blunder. The following was best. } (3. Qh4 Nc6 4. Nf3 d6 5. d4 Nf6 6. d5 Nb4 7. Na3 Bg4 8. Ng5 c5 9. h3 Bh5) 3... Bg7 4. d4?! { (-1.09 → -1.77) Inaccuracy. The following was best. } (4. Bc4 d6) 4... d6 5. Qa5?? { (-2.00 → -4.62) Blunder. The following was best. } (5. Qc3 Nf6) 5... Nf6?! { (-4.62 → -2.97) Inaccuracy. The following was best. } (5... Nc6) 6. Qa4+? { (-2.97 → -5.29) Mistake. The following was best. } (6. d5 Nbd7) 6... Bd7 7. Qa5?! { (-6.04 → -11.28) Inaccuracy. The following was best. } (7. Qc4 Nxe4) 7... Nxe4 8. Bc4 O-O 9. Nf3 b5 10. Bd5 Bc6 11. Bxe4 Bxe4 12. Ng5 Bb7 13. N@e3 e5 14. Nh3 exd4 15. Ng4 Re8+ 16. Kd1?! { (-38.04 → Mate in 10) Your opponent can now force a win. The following was best. } (16. Be3 Bxg2) 16... Bxg2?! { (Mate in 10 → -63.88) Lost forced winning sequence. The following was best. } (16... B@e2+ 17. Ke1 Bxg4+ 18. Be3 dxe3 19. fxe3 Rxe3+ 20. Kf1 Bxh3 21. P@f3 Bxg2+ 22. Kxg2 Bxf3+ 23. Kf1) 17. Rg1?! { (-63.88 → Mate in 6) Your opponent can now force a win. The following was best. } (17. Be3 Bxh1) 17... Bf3+ 18. Kd2 B@g5+ 19. Nxg5 Qxg5+ 20. B@f4 Qxf4+ 21. Ne3 dxe3+ 22. Ke1 exf2+ 23. Kxf2 Re2+ 24. Kf1 B@h3+ 25. P@g2 Bhxg2+ 26. Rxg2 Rxg2 27. Bxf4 R@f2+ 28. Ke1 Re2+ 29. Kf1 Rgf2+ 30. Kg1 N@h3# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting