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FEN
[Event "King of the Hill Shield Arena"] [Site "https://playstrategy.org/YJQHZ9Gz"] [Date "2024.03.14"] [P1 "Yura-11"] [P2 "oruro"] [Result "1-0"] [UTCDate "2024.03.14"] [UTCTime "12:32:20"] [P1Elo "1806"] [P2Elo "1826"] [P1RatingDiff "+94"] [P2RatingDiff "-9"] [Variant "King of the Hill"] [TimeControl "3+2"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d4 d5 2. e4?! { (0.66 → -0.06) Inaccuracy. The following was best. } (2. c4 e6 3. Nc3 Bb4 4. e3 c5 5. Bd2 cxd4 6. exd4 Nc6 7. Nf3 Nf6 8. c5 Bxc3) 2... dxe4 3. Nc3 { D00 Blackmar-Diemer Gambit } Nf6?! { (-0.21 → 0.44) Inaccuracy. The following was best. } (3... e5 4. dxe5) 4. Qe2?? { (0.44 → -1.28) Blunder. The following was best. } (4. f3 c5) 4... Bf5 5. Be3 e6 6. O-O-O Bb4?? { (-1.46 → 3.46) Blunder. The following was best. } (6... Nc6) 7. a3?? { (3.46 → -3.41) Blunder. The following was best. } (7. Qb5+ Nc6 8. Qxb7 Ke7 9. Qxc6 Qd6 10. Qxd6+ Kxd6 11. Bf4+ Kd7 12. Bb5+ c6 13. Bc4 Nd5) 7... Bxc3 8. bxc3 Qd6 9. Qb5+ Nbd7 10. Qb4? { (-2.62 → -4.29) Mistake. The following was best. } (10. c4 a6) 10... Ke7 11. Bf4 Qxb4 12. cxb4 Nd5?! { (-5.83 → -4.51) Inaccuracy. The following was best. } (12... a5 13. b5) 13. Bg3 h5 14. h4 f6?! { (-4.48 → -3.47) Inaccuracy. The following was best. } (14... a5 15. b5) 15. c4 N5b6?! { (-4.21 → -2.92) Inaccuracy. The following was best. } (15... Nc3 16. Rd2) 16. Kd2 g5?? { (-2.46 → 3.31) Blunder. The following was best. } (16... Rad8) 17. hxg5 fxg5 18. Ke3?! { (3.65 → 2.63) Inaccuracy. The following was best. } (18. d5) 18... h4?? { (2.63 → Mate in 4) Your opponent can now force a win. The following was best. } (18... Nd5+ 19. cxd5 Nf6 20. Rc1 Nxd5+ 21. Kd2 h4 22. Be5 Rhf8 23. Bc4 c6 24. Bxd5 exd5 25. f4) 19. Be5?? { (Mate in 4 → 3.38) Lost forced winning sequence. The following was best. } (19. d5 c5 20. dxc6 e5 21. Bxe5 Rab8 22. Kd4#) 19... Nf6?? { (3.38 → Mate in 3) Your opponent can now force a win. The following was best. } (19... Nd5+ 20. cxd5) 20. d5 c5 21. bxc5 Nxc4+ 22. Kd4# { P1 brings the king in the center. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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