playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/Yoo3ZZ6U"] [Date "2024.05.21"] [P1 "Astowa"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2024.05.21"] [UTCTime "12:39:08"] [P1Elo "1541"] [P2Elo "1075"] [P1RatingDiff "+26"] [P2RatingDiff "-3"] [P2Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C40"] [Opening "King's Pawn Game: McConnell Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3? { (2.07 → 0.90) Mistake. The following was best. } (2. Bc4 Nc6 3. Nf3 Bc5 4. d4 Bxd4 5. Bxf7+ Kxf7 6. P@d5 Bxf2+ 7. Kxf2 B@b6+ 8. Kf1 P@f6) 2... Qf6?? { (0.90 → 4.14) Blunder. The following was best. } { C40 King's Pawn Game: McConnell Defense } (2... Nc6 3. Nc3 Nf6 4. Bc4 Bc5 5. d3 d6 6. O-O O-O 7. Na4) 3. Bc4 d5?! { (3.94 → 5.25) Inaccuracy. The following was best. } (3... Bc5 4. Nc3) 4. Bxd5 Bg4?! { (6.01 → 9.01) Inaccuracy. The following was best. } (4... Nc6 5. d3) 5. Nc3 Bxf3 6. Qxf3 Qxf3 7. gxf3 Q@d4 8. Bxb7 N@g2+ 9. Kf1 Qc4+ 10. d3 Ne3+ 11. Bxe3 Qe6 12. Bxa8 Qh3+ 13. Ke2 a5 14. R@c8+?! { (Mate in 4 → 35.98) Lost forced winning sequence. The following was best. } (14. R@d8+ Kxd8 15. N@b7+ Kd7 16. B@c8+ Kxc8 17. Q@d8#) 14... Qxc8 15. P@b6 cxb6 16. P@b7 Qc6?! { (109.20 → Mate in 8) Your opponent can now force a win. The following was best. } (16... Qc4 17. Q@c8+) 17. B@b5 R@e1+ 18. Rhxe1 Qxb5 19. Nxb5 B@h3 20. N@d5 P@c7 21. Nbxc7+ Kd7 22. P@e7 Bxe7 23. Nxe7 Nxe7 24. Nd5 Nxd5 25. exd5?! { (Mate in 4 → 84.37) Lost forced winning sequence. The following was best. } (25. Q@c8+ Ke7 26. Q@d6+ Kxd6 27. B@c5+ bxc5 28. Bxc5#) 25... b5?! { (84.37 → Mate in 3) Your opponent can now force a win. The following was best. } (25... N@f4+ 26. Bxf4) 26. N@c5+ Kd6 27. d4 exd4 28. Bxd4?! { (Mate in 3 → 86.15) Lost forced winning sequence. The following was best. } (28. Ne4+ Ke5 29. Q@d6+ Kf5 30. Ng3#) 28... N@f4+?! { (86.15 → Mate in 6) Your opponent can now force a win. The following was best. } (28... Bf1+ 29. Kxf1) 29. Ke3?! { (Mate in 6 → 62.59) Lost forced winning sequence. The following was best. } (29. Kd1 P@e2+ 30. Rxe2 N@e3+ 31. fxe3 f6 32. Q@f7 Be6 33. Ne4+ Kxd5 34. Q@c5#) 29... Nxd5+ 30. Kd3 N@f4+ 31. Kd2 P@c3+ 32. bxc3 P@e3+ 33. fxe3 Ng6 34. P@h5 Nh4 35. B@e5+ Kc6 36. Q@d6# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting