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FEN
[Event "Crazy Arena"] [Site "https://playstrategy.org/budwa5Mr"] [Date "2024.03.29"] [P1 "Tsunami"] [P2 "Frenchyzhere"] [Result "1-0"] [UTCDate "2024.03.29"] [UTCTime "23:30:06"] [P1Elo "1641"] [P2Elo "1579"] [P1RatingDiff "+29"] [P2RatingDiff "-45"] [Variant "Crazyhouse"] [TimeControl "3+3"] [ECO "C21"] [Opening "Center Game"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. d4 exd4 3. Qxd4?? { (1.06 → -0.78) Blunder. The following was best. } { C21 Center Game } (3. Nf3) 3... Qg5?? { (-0.78 → 20.12) Blunder. The following was best. } (3... Nc6) 4. Bxg5 f6 5. Bf4 f5 6. exf5 Nc6?! { (46.37 → Mate in 6) Your opponent can now force a win. The following was best. } (6... P@f7 7. Bc4) 7. Qd5?! { (Mate in 6 → 36.92) Lost forced winning sequence. The following was best. } (7. P@f7+ Kxf7 8. Qd5+ P@e6 9. P@g6+ hxg6 10. fxg6+ Kxg6 11. Qg5+ Kf7 12. Q@g6#) 7... Bb4+ 8. c3 Bd6?! { (45.78 → Mate in 3) Your opponent can now force a win. The following was best. } (8... P@f7 9. Bc4) 9. Bxd6 cxd6 10. Qxd6?! { (Mate in 4 → 75.15) Lost forced winning sequence. The following was best. } (10. P@f7+ Kd8 11. Qxd6 P@d2+ 12. Nxd2 Nf6 13. P@c7#) 10... P@c7?! { (75.15 → Mate in 1) Your opponent can now force a win. The following was best. } (10... Nh6 11. Qxh6) 11. Qxc7?! { (Mate in 1 → 48.76) Lost forced winning sequence. The following was best. } (11. Q@f8#) 11... B@b8?! { (48.76 → Mate in 4) Your opponent can now force a win. The following was best. } (11... B@f7 12. Q@g5) 12. Q@e3+ Kf7 13. B@c4+ Kf6 14. Qce5+?! { (Mate in 3 → 40.30) Lost forced winning sequence. The following was best. } (14. P@g5+ Kxf5 15. Qef4+ Kg6 16. Bf7#) 14... Nxe5 15. P@g5+ Kxf5?! { (40.11 → Mate in 5) Your opponent can now force a win. The following was best. } (15... Ke7 16. P@f7) 16. P@e4+ Kg6 17. Qf4?! { (Mate in 7 → 29.16) Lost forced winning sequence. The following was best. } (17. P@f5+ Kh5 18. Qh3+ P@h4 19. Bfe2+ Q@f3 20. Bxf3+ Nxf3+ 21. Nxf3 B@d2+ 22. Nbxd2 Nh6 23. Qxh4#) 17... Nxc4?! { (29.16 → Mate in 3) Your opponent can now force a win. The following was best. } (17... P@e6 18. P@f5+) 18. Bxc4?! { (Mate in 3 → 18.27) Lost forced winning sequence. The following was best. } (18. Qf5+ Kh5 19. P@g4+ Kh4 20. Nf3#) 18... B@a4?! { (18.27 → Mate in 1) Your opponent can now force a win. The following was best. } (18... Bxf4 19. Ne2 P@e6 20. Nxf4+ Kf7 21. N@e5+ Kf8 22. Neg6+ hxg6 23. Nxg6+ Ke8 24. P@f7+ Kxf7 25. Nxh8+) 19. Qf5+ Kh5 20. P@g4+ Kh4 21. P@g3+ Bxg3 22. fxg3# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting