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FEN
[Event "Weekly King of the Hill Arena"] [Site "https://playstrategy.org/cFqDqVkk"] [Date "2026.06.20"] [P1 "PST-Greedy-Tom"] [P2 "woll"] [Result "0-1"] [UTCDate "2026.06.20"] [UTCTime "04:32:53"] [P1Elo "1145"] [P2Elo "2025"] [P1RatingDiff "+0"] [P2RatingDiff "+0"] [P1Title "BOT"] [Variant "King of the Hill"] [TimeControl "3+2"] [ECO "C30"] [Opening "King's Gambit"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. f4 { C30 King's Gambit } d6? { (0.56 → 1.78) Mistake. The following was best. } (2... Nc6 3. Nf3 f5 4. d3 d6 5. Nc3 Nf6 6. g3 g6 7. Be3 Be6 8. Qe2 Qe7 9. O-O-O) 3. Ke2?? { (1.78 → -1.64) Blunder. The following was best. } (3. d4 Nf6) 3... c5? { (-1.64 → -0.22) Mistake. The following was best. } (3... Nc6) 4. Ke3?? { (-0.22 → -3.65) Blunder. The following was best. } (4. Nf3 Nc6 5. Nc3 Nf6 6. d3 Bg4 7. Kf2 Bxf3 8. gxf3 Nh5 9. Bh3 Nxf4 10. Bxf4 exf4) 4... Nf6?! { (-3.65 → -2.88) Inaccuracy. The following was best. } (4... exf4+ 5. Kf2 Qh4+ 6. g3 fxg3+ 7. Kg2 gxh2 8. Nf3 Qh5 9. Nc3 Nf6 10. Rxh2 Qg6+ 11. Kh1) 5. fxe5?! { (-2.88 → -3.87) Inaccuracy. The following was best. } (5. Bb5+ Nc6 6. Nf3 exf4+ 7. Kf2 g5 8. Nc3 g4 9. Nh4 Ke7 10. Bxc6 bxc6 11. d4 Qb6) 5... dxe5? { (-3.87 → -2.40) Mistake. The following was best. } (5... Ng4+) 6. Qg4?? { (-2.40 → -31.32) Blunder. The following was best. } (6. Nf3 Ng4+ 7. Ke2 f5 8. Nc3 Nc6 9. h3 Nf6 10. d3 Nh5 11. Ke1 Ng3 12. Rg1 f4) 6... Nxg4+ 7. Kf3?! { (-28.28 → Mate in 5) Your opponent can now force a win. The following was best. } (7. Ke2) 7... Qf6+ 8. Ke2 Qf2+ 9. Kd3 Qxf1+ 10. Ne2 Qxh1?! { (Mate in 9 → -40.00) Lost forced winning sequence. The following was best. } (10... Nf2+ 11. Kc3 Nd1+ 12. Kd3 c4+ 13. Kxc4 Be6+ 14. Kd3 Na6 15. c3 Rd8+ 16. Kc2 Qxe2 17. b3) 11. Kc4?! { (-40.00 → Mate in 9) Your opponent can now force a win. The following was best. } (11. Kc3 Nf2 12. Ng3 Qxc1 13. Na3 Qxa1 14. h3 Be6 15. Nb5 Na6 16. Nd6+ Bxd6 17. Nf5 O-O-O) 11... Be6+ 12. Kd3 Qxg2 13. c4 Nc6 14. b3 O-O-O+ 15. Nd4 Rxd4+ 16. Kc3 Qxe4 17. d3 Qxd3+ 18. Kb2 Qe2+ 19. Bd2 e4 20. Kc3 Rd3+ 21. Kc2 e3 22. Nc3 Qxd2+ 23. Kb1 Rxc3 24. h3 Qc2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting