FEN
[Event "Casual Correspond Chess game"]
[Site "https://playstrategy.org/cOasRSMj"]
[Date "2024.03.20"]
[P1 "brix88"]
[P2 "playstrategy AI level 1"]
[Result "0-1"]
[UTCDate "2024.03.20"]
[UTCTime "21:28:40"]
[P1Elo "1500"]
[P2Elo "?"]
[Variant "Chess"]
[TimeControl "-"]
[ECO "A45"]
[Opening "Queen's Pawn Game: Veresov, Richter Attack"]
[Termination "Normal"]
[Annotator "playstrategy.org"]
1. d4 d5 2. Nc3 Nf6 3. f3?! { (0.02 → -0.69) Inaccuracy. The following was best. } { A45 Queen's Pawn Game: Veresov, Richter Attack } (3. Bf4) 3... e6 4. Bf4 c5 5. e3 a6 6. Nh3 Bd7 7. Ng5?? { (-1.05 → -2.91) Blunder. The following was best. } (7. Qd2 Nc6 8. g4 Rc8 9. Nf2 cxd4 10. exd4 Qb6 11. O-O-O Bb4 12. a3 Bxc3 13. Qxc3 Ne5) 7... Qb6 8. b3?! { (-3.11 → -4.79) Inaccuracy. The following was best. } (8. Qd2 Qxb2) 8... Qa5 9. Qd3?! { (-4.72 → -7.55) Inaccuracy. The following was best. } (9. b4 Qxb4) 9... Nc6 10. g3?! { (-6.19 → -9.30) Inaccuracy. The following was best. } (10. a3 Nh5) 10... h6 11. Nxf7 Kxf7 12. Bh3 Nb4 13. Qe2 Nc6 14. e4 Qxc3+ 15. Kf2 Nxd4 16. Qf1 Qxc2+ 17. Kg1 dxe4 18. Rc1 Ne2+ 19. Kg2?! { (-18.97 → Mate in 9) Your opponent can now force a win. The following was best. } (19. Qxe2 Qxe2) 19... Nxf4+?! { (Mate in 9 → -26.51) Lost forced winning sequence. The following was best. } (19... exf3+ 20. Kf2 Nxc1+ 21. Kxf3 Bc6+ 22. Ke3 Nd5+ 23. Kf3 Nxf4+ 24. Ke3 Qc3+ 25. Qd3 Qxd3+ 26. Kf2) 20. Kg1 Nxh3+ 21. Qxh3 Qxc1+ 22. Kg2?! { (-26.50 → Mate in 4) Your opponent can now force a win. The following was best. } (22. Qf1 Qxf1+) 22... exf3+ 23. Kxf3 Qxh1+ 24. Ke2 Qe4+ 25. Kf1?! { (-30.40 → Mate in 4) Your opponent can now force a win. The following was best. } (25. Kd2 Qb1) 25... Qb1+?! { (Mate in 4 → -32.82) Lost forced winning sequence. The following was best. } (25... Bb5+ 26. Kf2 Qe2+ 27. Kg1 Qe1+ 28. Kg2 Qf1#) 26. Kf2 Qxa2+ 27. Kg1 Qxb3?! { (Mate in 5 → -32.67) Lost forced winning sequence. The following was best. } (27... Bb5 28. Qf1 Bxf1 29. Kxf1 Ne4 30. Ke1 Qd2+ 31. Kf1 Qf2#) 28. Qf1 Qe3+ 29. Kh1 Bc6+ 30. Qg2 Qc1# { P2 wins by checkmate. } 0-1