playstrategy.org

 
FEN
[Event "Weekly Crazyhouse Arena"] [Site "https://playstrategy.org/cZDSVMYs"] [Date "2026.04.23"] [P1 "wor"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2026.04.23"] [UTCTime "20:41:51"] [P1Elo "1604"] [P2Elo "1073"] [P1RatingDiff "+3"] [P2RatingDiff "-2"] [P2Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C40"] [Opening "King's Pawn Game: McConnell Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Qf6?? { (0.90 → 3.52) Blunder. The following was best. } { C40 King's Pawn Game: McConnell Defense } (2... Nc6 3. Nc3 Nf6 4. Bc4 Bc5 5. d3 d6 6. O-O O-O 7. Na4) 3. d4?? { (3.52 → 1.13) Blunder. The following was best. } (3. Nc3 Nc6) 3... Bb4+?? { (1.13 → 6.76) Blunder. The following was best. } (3... exd4 4. Qxd4 Nc6 5. Qxf6 Nxf6 6. Nc3 Bb4 7. P@h6 P@d4 8. hxg7 Rg8 9. P@d2 Q@e7 10. Q@f4) 4. c3 Bf8 5. Bg5?! { (8.16 → 4.74) Inaccuracy. The following was best. } (5. dxe5) 5... Qe6? { (4.74 → 12.47) Mistake. The following was best. } (5... Qg6 6. dxe5 Qxe4+ 7. Qe2 Qxe2+ 8. Bxe2 Nc6 9. Q@f4 P@e6 10. Nbd2 Q@c2 11. P@b5 Nce7 12. O-O) 6. Nbd2 exd4 7. Bc4 P@d5 8. Bxd5 Qg4?! { (16.33 → Mate in 4) Your opponent can now force a win. The following was best. } (8... Be7 9. Bxe6) 9. cxd4?! { (Mate in 4 → 19.10) Lost forced winning sequence. The following was best. } (9. Bxf7+ Kxf7 10. Ne5+ Ke6 11. Qxg4+ B@f5 12. Q@d5#) 9... Qxg2?! { (19.10 → Mate in 4) Your opponent can now force a win. The following was best. } (9... Nc6 10. Qb3) 10. Rg1?! { (Mate in 4 → 19.12) Lost forced winning sequence. The following was best. } (10. Bxf7+ Kxf7 11. Ne5+ Ke6 12. P@d5+ Kd6 13. P@c5#) 10... Qh3?! { (19.12 → Mate in 4) Your opponent can now force a win. The following was best. } (10... Qxg1+ 11. Nxg1) 11. P@g4? { (Mate in 4 → 8.78) Lost forced winning sequence. The following was best. } (11. Bxf7+ Kxf7 12. Ne5+ Ke6 13. P@d5+ Kd6 14. Ndc4#) 11... P@e6 12. Bc4 Bb4 13. Rg3 Bxd2+ 14. Qxd2 N@g2+ 15. Ke2 Nf4+ 16. Qxf4 Qxg3?! { (56.96 → Mate in 8) Your opponent can now force a win. The following was best. } (16... Nc6 17. Rxh3) 17. Qxg3 R@c2+ 18. Kf1 Rxc4 19. Q@d8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting