playstrategy.org

 
FEN
[Event "Yearly No Castling Arena"] [Site "https://playstrategy.org/gZf3Qs7T"] [Date "2024.07.05"] [P1 "PST-Greedy-Tom"] [P2 "CyberShredder"] [Result "0-1"] [UTCDate "2024.07.05"] [UTCTime "13:30:33"] [P1Elo "1158"] [P2Elo "1699"] [P1RatingDiff "-1"] [P2RatingDiff "+3"] [P1Title "BOT"] [Variant "No Castling"] [TimeControl "3+2"] [ECO "C20"] [Opening "King's Pawn Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. b3?! { (0.15 → -0.44) Inaccuracy. The following was best. } (1. d4) 1... e5 2. e4 { C20 King's Pawn Opening } Qh4? { (-0.53 → 0.53) Mistake. The following was best. } (2... Nc6 3. Nc3 Nf6 4. Nf3 Bc5 5. h3 d6 6. Bb5 Bd7 7. Bxc6 Bxc6 8. d3 Ke7 9. Kf1) 3. d4?? { (0.53 → -1.22) Blunder. The following was best. } (3. Qe2 Qe7) 3... Qxe4+ 4. Kd2?? { (-1.07 → -9.44) Blunder. The following was best. } (4. Ne2 exd4 5. Qxd4 Qe7 6. Bf4 Nf6 7. Nc3 Nc6 8. Qe3 d6 9. g3 Bf5 10. Bg2 Kd7) 4... Qxd4+ 5. Bd3 Qxa1 6. Bxh7 Rxh7 7. Qg4 Nf6 8. Qc4 d5 9. Qb5+ Nc6 10. Nf3 a6 11. Qd3 e4 12. Qe3 Ng4 13. Qf4 Bd6 14. Qg5 exf3 15. Re1+ Kf8 16. Qxd5 Be6 17. Qxf3?! { (-34.31 → Mate in 14) Your opponent can now force a win. The following was best. } (17. Ba3 Bxd5) 17... Rd8?! { (Mate in 14 → -44.38) Lost forced winning sequence. The following was best. } (17... Bb4+ 18. Kd3 Rd8+ 19. Ke2 Nd4+ 20. Kf1 Nxh2+ 21. Kg1 Ndxf3+ 22. gxf3 Nxf3+ 23. Kf1 Bh3+ 24. Ke2) 18. Rxe6?! { (-44.38 → Mate in 9) Your opponent can now force a win. The following was best. } (18. Qd3 Bb4+) 18... Bf4+?! { (Mate in 9 → -34.57) Lost forced winning sequence. The following was best. } (18... Bb4+ 19. Ke2 Nd4+ 20. Kf1 Nxf3 21. Re1 Ngxh2+ 22. Ke2 Nd4+ 23. Ke3 Nxc2+ 24. Ke4 Qd4+ 25. Kf5) 19. Ke1 Qxb1 20. Qxf4 Nd4?! { (Mate in 9 → -20.15) Lost forced winning sequence. The following was best. } (20... Qxc2 21. Ba3+ Kg8 22. Bd6 Rxh2 23. Qxh2 fxe6 24. Qf4 Rxd6 25. Qxg4 Ne5 26. Qxe6+ Rxe6 27. g4) 21. Qxg4?! { (-20.15 → Mate in 4) Your opponent can now force a win. The following was best. } (21. Re4 Nxc2+ 22. Ke2 Nce3 23. Rd4 Qc2+ 24. Rd2 Rxd2+ 25. Bxd2 Qd1+ 26. Kd3 Nd5 27. Qd4 Rh5) 21... Qxc1+ 22. Qd1 Nxc2+ 23. Kf1 Qxd1+ 24. Re1 Qxe1# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting