playstrategy.org

 
FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/h0fY0tk6"] [Date "2026.04.25"] [P1 "wor"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2026.04.25"] [UTCTime "22:29:16"] [P1Elo "1831"] [P2Elo "1102"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 Na6?? { (2.34 → 7.53) Blunder. The following was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7) 2. Bxa6 bxa6 3. Na3?? { (21.49 → 1.63) Blunder. The following was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Bxe4) 3... h5?? { (1.63 → Mate in 18) Your opponent can now force a win. The following was best. } (3... e6) 4. Qxh5 Rxh5 5. h4?? { (Mate in 16 → 2.46) Lost forced winning sequence. The following was best. } (5. Kd1 Rxh2 6. Rxh2 Nh6 7. Rxh6 gxh6 8. Nb5 axb5 9. c4 bxc4 10. d3 cxd3 11. Kc2 dxc2) 5... Rxh4 6. Rxh4 Nh6?! { (2.63 → 3.61) Inaccuracy. The following was best. } (6... c5 7. Nb5 axb5 8. Rc4 bxc4 9. c3 Qa5 10. Rb1 Qxc3 11. dxc3 g5 12. g4 f5 13. gxf5) 7. Rxh6 gxh6 8. Nh3 f6?? { (3.53 → Mate in 13) Your opponent can now force a win. The following was best. } (8... c6 9. b3 Qa5 10. g3 Qxa3 11. Bxa3 e6 12. Bxf8 Kxf8 13. a4 h5 14. Ke2 Kg7 15. Kf3) 9. Nb5 axb5 10. c4 bxc4 11. d3 cxd3 12. Ke2?? { (Mate in 10 → 1.69) Lost forced winning sequence. The following was best. } (12. Bd2 Ba6 13. Ke2 dxe2 14. Rf1 exf1=Q 15. Ng1 Qxf2 16. Ne2 Bxe2 17. Be1 Qxe1 18. b4 Qxb4) 12... dxe2 13. Ng5?? { (1.55 → -2.46) Blunder. The following was best. } (13. Bd2 e1=Q) 13... fxg5 14. f4?? { (-3.15 → Mate in 11) Your opponent can now force a win. The following was best. } (14. Bd2 e1=B 15. Rxe1 g4 16. a3 d6 17. g3 Ba6 18. Ra1 e5 19. Bc1 Qh4 20. gxh4 c5) 14... gxf4 15. exf4 e5 16. fxe5 Qg5?? { (Mate in 9 → Mate in 6) Lost forced winning sequence. The following was best. } (16... Bc5 17. Bxh6 Qg5 18. Bxg5 Kd8 19. Bxd8 Ba6 20. Bxc7 Rd8 21. Bxd8 Bd6 22. exd6 e1=K 23. Rxe1) 17. Bxg5 hxg5 18. Rf1 exf1=K 19. e6 Kxg2 20. exd7 Kxd7 21. b4 Bxb4 22. a3 Bxa3# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting