playstrategy.org

 
FEN
[Event "Chess Variants Medley Shield 105 Arena"] [Site "https://playstrategy.org/iHhNxaYA"] [Date "2024.06.08"] [P1 "PST-Greedy-Tom"] [P2 "Fatherwar587"] [Result "0-1"] [UTCDate "2024.06.08"] [UTCTime "20:50:52"] [P1Elo "1104"] [P2Elo "1557"] [P1RatingDiff "-3"] [P2RatingDiff "+27"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "5+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. f3?? { (0.15 → -1.67) Blunder. The following was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. Qh5 Bxd2 5. Kxd2 Qf6 6. Qxh7 Qxf2 7. Qxg7 Rxh2) 1... e6 2. Na3?? { (-1.23 → Mate in 17) Your opponent can now force a win. The following was best. } (2. c4 Ne7 3. Qa4 c6 4. Qxc6 bxc6 5. Kf2 g6 6. Ke3 Qa5 7. a3 Qxd2 8. Nxd2 h5) 2... Bxa3 3. bxa3 Na6?? { (Mate in 16 → -2.77) Lost forced winning sequence. The following was best. } (3... Qe7 4. Rb1 Qxa3 5. Bxa3 b5 6. Rxb5 Kf8 7. Bxf8 Nc6 8. Bxg7 Nd8 9. Bxh8 h5 10. Rxh5) 4. h4?? { (-2.77 → Mate in 18) Your opponent can now force a win. The following was best. } (4. c4 d5) 4... Qxh4 5. Rxh4 Nh6?? { (Mate in 19 → 0.29) Lost forced winning sequence. The following was best. } (5... Kd8 6. Rxh7 Rxh7 7. f4 g5 8. fxg5 Nb4 9. axb4 c5 10. bxc5 d6 11. cxd6 Bd7 12. g6) 6. Rxh6 gxh6 7. f4?? { (0.22 → Mate in 13) Your opponent can now force a win. The following was best. } (7. a4 c5) 7... Nb4 8. axb4 e5 9. fxe5 f6?? { (Mate in 11 → 1.83) Lost forced winning sequence. The following was best. } (9... c5 10. bxc5 d6 11. exd6 Ke7 12. dxe7 Rf8 13. exf8=K Bd7 14. Kxf7 Rg8 15. Kxg8 a5 16. Kxh7) 10. exf6 c5 11. bxc5 d6? { (2.28 → 4.03) Mistake. The following was best. } (11... Kf8 12. f7 Kxf7 13. c6 bxc6 14. Kf2 a5 15. a4 Kf6 16. Nh3 Kg5 17. Nxg5 hxg5 18. g4) 12. cxd6 Bh3 13. gxh3 Ke7?? { (3.13 → 8.07) Blunder. The following was best. } (13... Kf8 14. f7) 14. dxe7 Rad8 15. exd8=Q Rxd8 16. a3 Rxd2 17. Kxd2 b5 18. a4?? { (Mate in 15 → Mate in 3) Lost forced winning sequence. The following was best. } (18. c4 bxc4 19. Qb3 cxb3 20. Bb2 h5 21. h4 h6 22. f7 a6 23. Bg2 a5 24. Bh3 a4) 18... bxa4 19. Rxa4 h5 20. Rxa7 h4 21. Rxh7# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting