playstrategy.org

 
FEN
[Event "Chess Variants Medley - MSO GP 2024 Arena"] [Site "https://playstrategy.org/jh4j62Ft"] [Date "2024.02.24"] [P1 "ComplixVandh"] [P2 "berserker"] [Result "0-1"] [UTCDate "2024.02.24"] [UTCTime "19:28:58"] [P1Elo "1395"] [P2Elo "1442"] [P1RatingDiff "-40"] [P2RatingDiff "+34"] [Variant "Atomic"] [TimeControl "5+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nf3 f6 2. e4 Nh6?? { (0.67 → Mate in 4) Your opponent can now force a win. The following was best. } (2... d5 3. Nc3 a6 4. Nd4 Nh6 5. Qh5+ g6 6. Ndb5 Ng4 7. f4) 3. g4?? { (Mate in 4 → 0.55) Lost forced winning sequence. The following was best. } (3. Ne5 fxe5 4. Qf3 Nf5 5. exf5 g6 6. Qxf8#) 3... Nxg4?? { (0.55 → Mate in 4) Your opponent can now force a win. The following was best. } (3... e5 4. Ng5) 4. Bh3?? { (Mate in 4 → 0.90) Lost forced winning sequence. The following was best. } (4. Qh5+ g6 5. Qd5 d6 6. Qf7+ Kd7 7. Qxe7#) 4... e6 5. d4 d5?? { (0.15 → 6.17) Blunder. The following was best. } (5... h5 6. Nc3) 6. Nc3 Bb4?? { (6.86 → Mate in 4) Your opponent can now force a win. The following was best. } (6... h5 7. Nb5) 7. Qe2?? { (Mate in 4 → 1.57) Lost forced winning sequence. The following was best. } (7. Qh5+ g6 8. Qh6 a6 9. Qf8+ Kd7 10. Qxd8#) 7... b6?? { (1.57 → Mate in 4) Your opponent can now force a win. The following was best. } (7... h5 8. Kf1) 8. exd5?? { (Mate in 4 → 0.00) Lost forced winning sequence. The following was best. } (8. Qh5+ g6 9. Qh6 a6 10. Qf8+ Kd7 11. Qxd8#) 8... Ba6?? { (0.00 → Mate in 6) Your opponent can now force a win. The following was best. } (8... Qxd4+ 9. Kf1 Ba6 10. c4 Bb7 11. Qh5+ g6 12. Qb5+ Bc6 13. f3 Bd2 14. Qb3 Bc3 15. Qd1) 9. Qe3?? { (Mate in 6 → -13.85) Lost forced winning sequence. The following was best. } (9. Qh5+ g6 10. Qh6 Qxd4+ 11. c3 Bc5 12. Be3 f5 13. Qg7 b5 14. Qe7#) 9... Qxd4+ 10. c3 Bc5 11. Be3 O-O 12. Rg1 g6 13. O-O-O Rd8 14. Rxd8 Bd3 15. Bxc5 Nc6 16. f4?! { (-10.68 → Mate in 8) Your opponent can now force a win. The following was best. } (16. Rd1) 16... Rd8 17. b4 Be2 18. Kb2 Rd2+ 19. Kb1 Rxa2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting