playstrategy.org

 
FEN
[Event "Crazyhouse - MSO GP 2022 Arena"] [Site "https://playstrategy.org/ldS3Hmbb"] [Date "2022.04.17"] [P1 "FunWithFlags"] [P2 "Knuft"] [Result "1-0"] [UTCDate "2022.04.17"] [UTCTime "21:13:55"] [P1Elo "1730"] [P2Elo "1182"] [P1RatingDiff "+4"] [P2RatingDiff "-16"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C50"] [Opening "Italian Game: Schilling-Kostic Gambit"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nd4?? { (2.00 → 9.73) Blunder. The following was best. } { C50 Italian Game: Schilling-Kostic Gambit } (3... Bc5 4. d3 Nf6 5. O-O d6 6. Nc3 h6 7. Nd5 Nxd5 8. exd5 Na5 9. N@h5 O-O 10. Bxh6) 4. Nxe5?! { (9.73 → 6.00) Inaccuracy. The following was best. } (4. Bxf7+ Kxf7) 4... Qg5?! { (6.00 → 9.86) Inaccuracy. The following was best. } (4... Nh6 5. Bxf7+ Nxf7 6. Nxf7 Kxf7 7. N@e5+ Ke7 8. Nc3 N@b4 9. Nd5+ Nxd5 10. exd5 B@e4 11. N@e3) 5. Bxf7+ Ke7 6. O-O Qxe5 7. f4?? { (4.23 → -5.93) Blunder. The following was best. } (7. Qh5 Qxe4 8. d3 P@e2 9. Bg5+ Nf6 10. Nd2 exf1=R+ 11. Rxf1 Ne2+ 12. Kh1 Qxg2+ 13. Kxg2 N@f4+) 7... Qc5?? { (-5.93 → 1.60) Blunder. The following was best. } (7... Qxe4 8. d3) 8. P@e3 Nxc2?? { (1.76 → 10.30) Blunder. The following was best. } (8... Kxf7 9. Nc3 Nh6 10. exd4 Qxd4+ 11. P@f2 Kg8 12. N@f3 Qb6 13. d3 B@h5 14. f5 N@f7 15. Be3) 9. d4 Qc6 10. Bd5 Qa4 11. Bb3 Qc6 12. Qxc2 Nf6 13. N@f5+ Kd8 14. Qxc6?? { (12.61 → 3.30) Blunder. The following was best. } (14. Nc3 N@b4 15. Qd1 d6 16. P@e6 Qe8 17. e5 Bxe6 18. Bxe6 P@c2 19. Qf3 Qxe6 20. Qxb7 B@c6) 14... bxc6?? { (3.30 → 9.13) Blunder. The following was best. } (14... dxc6 15. Nc3 Q@g4 16. P@h3 P@e2 17. hxg4 exf1=Q+ 18. Kxf1 R@h1+ 19. Ke2 Rxh2 20. Q@f2 Bxf5 21. exf5) 15. e5? { (9.13 → 4.41) Mistake. The following was best. } (15. Q@f7 P@f2+ 16. Kh1 N@g6 17. Bd2 d5 18. Ba5 Q@d7 19. Qxd7+ Bxd7 20. Nc3 Q@h5 21. P@d6 Ng4) 15... Ne4? { (4.41 → 7.73) Mistake. The following was best. } (15... P@e2 16. Re1) 16. P@f7?? { (7.73 → Mate in 3) Your opponent can now force a win. The following was best. } (16. Nc3 Nxc3) 16... P@f2+?! { (Mate in 3 → -10.90) Lost forced winning sequence. The following was best. } (16... N@e2+ 17. Kh1 Nf2+ 18. Rxf2 Q@g1#) 17. Rxf2 Q@e1+ 18. Q@f1 Qxf2+ 19. Qxf2 Nxf2?? { (Mate in 4 → Mate in 1) Lost forced winning sequence. The following was best. } (19... R@h1+ 20. Kxh1 Nxf2+ 21. Kg1 Q@e1+ 22. R@f1 N@e2#) 20. Q@e8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting