playstrategy.org

 
FEN
[Event "Rated Blitz Chess game"] [Site "https://playstrategy.org/p18mBAcS"] [Date "2025.09.06"] [P1 "PS-Greedy-One-Move"] [P2 "ANONIMO_2"] [Result "0-1"] [UTCDate "2025.09.06"] [UTCTime "14:28:37"] [P1Elo "771"] [P2Elo "1343"] [P1RatingDiff "-1"] [P2RatingDiff "+14"] [P1Title "BOT"] [Variant "Chess"] [TimeControl "3+2"] [ECO "C20"] [Opening "King's Pawn Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. b3 e5 2. e4?! { (-0.19 → -0.78) Inaccuracy. The following was best. } { C20 King's Pawn Opening } (2. Bb2 Nc6 3. e3 Nf6 4. Nf3 e4 5. Nd4 h5 6. c4 h4 7. h3 Bc5 8. Nxc6 dxc6) 2... Nc6 3. Qh5?? { (-0.58 → -3.15) Blunder. The following was best. } (3. Nf3 Bc5) 3... Nf6 4. Qxe5+?? { (-2.71 → -11.25) Blunder. The following was best. } (4. Qe2) 4... Be7?? { (-11.25 → -1.20) Blunder. The following was best. } (4... Nxe5 5. Bb2) 5. Qxf6?? { (-1.20 → -8.69) Blunder. The following was best. } (5. Qb2) 5... Bxf6 6. d4 b6 7. Ba6 Bxa6 8. Ne2 Qe7 9. Bg5 Bxg5 10. Nf4?! { (-15.48 → Mate in 8) Your opponent can now force a win. The following was best. } (10. Nbc3) 10... Rd8?! { (Mate in 8 → -19.77) Lost forced winning sequence. The following was best. } (10... Qxe4+ 11. Kd1 Qxf4 12. Re1+ Kf8 13. Re3 Qxf2 14. Kc1 Qxe3+ 15. Nd2 Qc3 16. Kb1 Nxd4 17. Ne4) 11. Kd2 O-O 12. Nc3?! { (-21.92 → Mate in 5) Your opponent can now force a win. The following was best. } (12. g3 Qxe4 13. h4 Bxf4+ 14. gxf4 Qxf4+ 15. Kd1 Qf3+ 16. Kc1 Qxh1+ 17. Kb2 Qxh4 18. Nc3 Qxf2) 12... Bxf4+ 13. Ke1 Nxd4 14. Nb5 Nxb5 15. Ke2 Nc3+ 16. Kf3 Qxe4+ 17. Kg4 Be2+ 18. f3 Bxf3+ 19. gxf3 f5+ 20. Kh5 g6+ 21. Kh4 h5?! { (Mate in 2 → -14.78) Lost forced winning sequence. The following was best. } (21... Qxf3 22. a3 g5#) 22. fxe4 fxe4 23. Rhg1 Rde8 24. Rxg6+ Kf7 25. Kxh5?! { (-14.63 → Mate in 12) Your opponent can now force a win. The following was best. } (25. Rgg1 e3) 25... Re5+ 26. Kg4 Kxg6 27. Rd1?! { (-20.36 → Mate in 2) Your opponent can now force a win. The following was best. } (27. h4 Bh6) 27... Bxh2 28. Rxd7 e3 29. Rxc7 e2 30. Rxc3 e1=Q 31. Rf3 Qg1+ 32. Kh4 Re4+ 33. Rf4 Rexf4+ 34. Kh3 Qg3# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting