FEN
[Event "Cycle Antichess Arena"] [Site "https://playstrategy.org/sJnRGyOl"] [Date "2026.11.09"] [P1 "PST-Greedy-Tom"] [P2 "on"] [Result "0-1"] [UTCDate "2026.11.09"] [UTCTime "20:42:20"] [P1Elo "945"] [P2Elo "1633"] [P1RatingDiff "-1"] [P2RatingDiff "+6"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. a3?! { (0.15 → -0.84) Inaccuracy. The following was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. Qh5 Bxd2 5. Kxd2 Qh4 6. Qxh7 Qxf2 7. Qxg8 Rxg8) 1... e6 2. b4?? { (-0.80 → Mate in 18) Your opponent can now force a win. The following was best. } (2. c4) 2... Bxb4 3. axb4 c5 4. Rxa7 Rxa7 5. bxc5 Qb6 6. cxb6 d5 7. bxa7 d4 8. axb8=Q Bd7?? { (Mate in 13 → 2.63) Lost forced winning sequence. The following was best. } (8... b5 9. Qxb5 e5 10. Qxe8 Ne7 11. Qxc8 Rxc8 12. Nc3 dxc3 13. dxc3 Rxc3 14. Bg5 Rxc2 15. Bxe7) 9. Qxe8 Bxe8 10. Nc3?? { (2.24 → Mate in 8) Your opponent can now force a win. The following was best. } (10. c3 dxc3) 10... dxc3 11. dxc3 Bd7 12. Qxd7 e5 13. Qxf7 Ne7 14. Qxg7 Rd8 15. Qxh7 Ra8 16. Qxe7 Ra4 17. Qxb7 Ra5?? { (Mate in 1 → Mate in 10) Lost forced winning sequence. The following was best. } (17... Re4 18. Qxe4#) 18. Qa6 Rxa6 19. Bf4?? { (Mate in 9 → Mate in 5) Lost forced winning sequence. The following was best. } (19. Ba3 Rxa3 20. h4 Rxc3 21. e4 Rxc2 22. Kd2 Rxd2 23. g3 Rxf2 24. h5 Rxf1 25. Nh3 Rxh1) 19... exf4 20. g4 fxg3 21. fxg3 Ra5 22. h3 Rb5 23. c4 Rc5?? { (Mate in 1 → Mate in 8) Lost forced winning sequence. The following was best. } (23... Rd5 24. cxd5#) 24. c3 Rxc4 25. g4?? { (Mate in 7 → Mate in 1) Lost forced winning sequence. The following was best. } (25. Rh2 Rxc3 26. h4 Rxg3 27. Kd2 Rxg1 28. e3 Rxf1 29. Rh1 Rxh1 30. Kd3 Rxh4 31. Ke4 Rxe4#) 25... Rxc3?? { (Mate in 1 → Mate in 7) Lost forced winning sequence. The following was best. } (25... Rxg4 26. hxg4#) 26. Nf3?? { (Mate in 7 → Mate in 1) Lost forced winning sequence. The following was best. } (26. e3 Rxe3 27. h4 Rxe1 28. Rh2 Rxf1 29. h5 Rxg1 30. Rh3 Rxg4 31. Rh4 Rxh4 32. h6 Rxh6#) 26... Rxf3 27. exf3# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting