playstrategy.org

 
FEN
[Event "Chess Variants Medley Shield 59 Arena"] [Site "https://playstrategy.org/twltskl5"] [Date "2023.07.22"] [P1 "Mando"] [P2 "babosos"] [Result "0-1"] [UTCDate "2023.07.22"] [UTCTime "19:51:32"] [P1Elo "1529"] [P2Elo "1707"] [P1RatingDiff "-42"] [P2RatingDiff "+104"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "C46"] [Opening "Four Knights Game"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 { C46 Four Knights Game } 4. Bd3?? { (2.26 → -2.17) Blunder. The following was best. } (4. Bc4) 4... Be7?! { (-2.17 → -1.14) Inaccuracy. The following was best. } (4... Bc5 5. O-O) 5. O-O O-O 6. Bb5?! { (-1.53 → -2.46) Inaccuracy. The following was best. } (6. h3 d6 7. Be2 d5 8. exd5 Nxd5 9. Nxd5 Qxd5 10. d3 P@f4 11. N@c3 Qd6 12. Ne4 Qh6) 6... d6?? { (-2.46 → -0.24) Blunder. The following was best. } (6... Nd4 7. Nxd4 exd4 8. e5 d5 9. N@f4 c6 10. exf6 Bxf6 11. Be2 Re8 12. Na4 N@h4 13. Nc5) 7. d3?? { (-0.24 → -1.99) Blunder. The following was best. } (7. Bxc6 bxc6) 7... a6?! { (-1.99 → -1.24) Inaccuracy. The following was best. } (7... Bg4) 8. Bxc6 bxc6 9. Bg5?! { (-1.55 → -2.15) Inaccuracy. The following was best. } (9. N@h6+ Kh8) 9... h6 10. Bxf6 Bxf6 11. N@g4?? { (-2.37 → -11.63) Blunder. The following was best. } (11. N@e3 B@g4) 11... Bxg4 12. h3 Bxf3 13. Qxf3 N@d4 14. Qd1 B@b4 15. a3 Bxc3 16. bxc3 B@e2 17. Qb1?! { (-17.54 → Mate in 7) Your opponent can now force a win. The following was best. } (17. cxd4 Bxd1) 17... Bxf1?! { (Mate in 7 → -37.71) Lost forced winning sequence. The following was best. } (17... N@f3+ 18. gxf3 Nxf3+ 19. Kh1 Bxf1 20. B@h7+ Kh8 21. N@g6+ fxg6 22. N@f7+ Rxf7 23. Bxg6 P@g2#) 18. Qxf1?! { (-37.71 → Mate in 5) Your opponent can now force a win. The following was best. } (18. B@h7+ Kxh7) 18... Nxc2?! { (Mate in 5 → -17.00) Lost forced winning sequence. The following was best. } (18... N@f3+ 19. gxf3 Nxf3+ 20. Kg2 N@h4+ 21. Kg3 P@f4+ 22. Kg4 R@g5#) 19. Re1 Nxe1 20. Qxe1 P@c2 21. Qc1 R@d1+ 22. Qxd1?! { (-120.61 → Mate in 4) Your opponent can now force a win. The following was best. } (22. N@f1 N@e2+) 22... cxd1=Q+ 23. R@f1 N@e2+ 24. Kh2 Qxf1 25. N@f3 Qxf2 26. N@h5 P@g3+ 27. Nxg3 Qxg3+ 28. Kh1 N@f2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting