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FEN
[Event "Rated Crazyhouse game"] [Site "https://playstrategy.org/uvv1Ieci"] [Date "2024.11.14"] [P1 "statmatt"] [P2 "Jheps"] [Result "0-1"] [UTCDate "2024.11.14"] [UTCTime "12:12:58"] [P1Elo "927"] [P2Elo "1829"] [P1RatingDiff "-5"] [P2RatingDiff "+4"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "D03"] [Opening "Queen's Pawn Game: Torre Attack"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d4 Nf6 2. Nf3 d5 3. Bg5 { D03 Queen's Pawn Game: Torre Attack } Bf5 4. Bxf6?? { (1.30 → -0.92) Blunder. The following was best. } (4. e3 e6 5. Bd3 Bxd3 6. cxd3 Be7 7. Nbd2 Nbd7 8. O-O O-O 9. B@e5 B@g6 10. Bexf6 Bxf6) 4... exf6 5. N@e3 B@e4? { (-1.44 → -0.32) Mistake. The following was best. } (5... Be4 6. Nbd2) 6. Nxf5 Bxf5 7. B@b5+? { (-0.38 → -1.84) Mistake. The following was best. } (7. e3 N@e4 8. B@d3 Bg4 9. c3 Nc6 10. Qb3 Qd7 11. Qc2 Nb4 12. cxb4 Bxb4+ 13. N@c3 O-O) 7... c6 8. Bd3 Bxd3 9. Qxd3 B@e4?! { (-3.40 → -2.20) Inaccuracy. The following was best. } (9... Bb4+ 10. Nbd2 B@e4 11. Qb3 Na6 12. B@c3 O-O 13. e3 Bxf3 14. gxf3 Bxc3 15. bxc3 B@c4 16. Nxc4) 10. Qc3? { (-2.20 → -3.60) Mistake. The following was best. } (10. Qb3 Nd7 11. Nbd2 Be7 12. Qxb7 N@a5 13. Qa6 Bxf3 14. exf3 N@b4 15. B@f5 Nxa6 16. Bxa6 Q@g5) 10... Na6 11. B@a5?? { (-3.46 → -9.76) Blunder. The following was best. } (11. a3 N@b5 12. Qd2 Bd6 13. e3 O-O 14. B@h5 g6 15. Bg4 f5 16. Bh3 Kh8 17. Nc3 Nxc3) 11... Qd7? { (-9.76 → -4.00) Mistake. The following was best. } (11... Qxa5 12. Qxa5 B@b4+ 13. Qxb4 Nxb4 14. Na3 Bxc2 15. B@h3 Q@e7 16. e3 N@e4 17. Nb5 P@e6 18. Be2) 12. e3?! { (-4.00 → -5.94) Inaccuracy. The following was best. } (12. Nbd2 N@b4) 12... Rc8?? { (-5.94 → -0.70) Blunder. The following was best. } (12... N@b4) 13. Bxa6?? { (-0.70 → -3.00) Blunder. The following was best. } (13. Nbd2 Nc7) 13... bxa6?? { (-3.00 → 0.68) Blunder. The following was best. } (13... Bxf3 14. gxf3 bxa6 15. B@g4 B@e6 16. Bxe6 fxe6 17. B@e2 N@b5 18. Bxb5 cxb5 19. N@c7+ Kf7 20. Rg1) 14. N@c5?? { (0.68 → -9.83) Blunder. The following was best. } (14. N@e5) 14... Bxc5 15. Qxc5 B@d6 16. Qc3 O-O 17. B@h3 Bf5 18. Bxf5 Qxf5 19. B@d3 N@e4 20. Bxe4 dxe4 21. N@g3 Qxa5 22. Qxa5 B@b4+ 23. c3 Bxa5 24. Q@d7?! { (-27.19 → Mate in 2) Your opponent can now force a win. The following was best. } (24. Q@c2 exf3) 24... Rfd8?! { (Mate in 2 → -27.54) Lost forced winning sequence. The following was best. } (24... Q@c1+ 25. Ke2 B@d3#) 25. Qxa7?! { (-27.54 → Mate in 2) Your opponent can now force a win. The following was best. } (25. O-O Bxg3) 25... exf3?! { (Mate in 2 → -48.58) Lost forced winning sequence. The following was best. } (25... Q@c1+ 26. Ke2 B@d3#) 26. O-O?! { (-48.58 → Mate in 3) Your opponent can now force a win. The following was best. } (26. Nd2 N@c2+) 26... N@e2+ 27. Kh1 Bxg3 28. hxg3 B@b8?! { (Mate in 4 → -48.15) Lost forced winning sequence. The following was best. } (28... fxg2+ 29. Kh2 gxf1=N+ 30. Kg2 Q@h1+ 31. Kxh1 R@h2#) 29. Qxa6?! { (-48.15 → Mate in 3) Your opponent can now force a win. The following was best. } (29. Qxf7+ Kxf7) 29... Q@h5+ 30. P@h2 fxg2+ 31. Kxg2 B@f3# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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