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FEN
[Event "Casual Crazyhouse game"] [Site "https://playstrategy.org/uyX3jtHk"] [Date "2024.10.08"] [P1 "Dixifix4"] [P2 "PS-Greedy-One-Move"] [Result "1-0"] [UTCDate "2024.10.08"] [UTCTime "13:28:33"] [P1Elo "1523"] [P2Elo "923"] [P2Title "BOT"] [Variant "Crazyhouse"] [TimeControl "1+1"] [ECO "C40"] [Opening "King's Knight Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 { C40 King's Knight Opening } Qh4?? { (0.90 → 16.51) Blunder. The following was best. } (2... Nc6 3. Nc3 Nf6 4. Bc4 Bc5 5. d3 d6 6. O-O O-O 7. Na4) 3. Nxh4 d5 4. exd5 Bg4?! { (19.93 → Mate in 7) Your opponent can now force a win. The following was best. } (4... Nf6 5. Nc3) 5. f3?! { (Mate in 7 → 19.10) Lost forced winning sequence. The following was best. } (5. Qxg4 Nd7 6. Qxd7+ Kxd7 7. B@h3+ Q@e6 8. dxe6+ fxe6 9. Q@d5+ Bd6 10. Qxe6+ Kc6 11. Q@b5#) 5... Bxf3?! { (19.10 → Mate in 6) Your opponent can now force a win. The following was best. } (5... Be7 6. P@e6) 6. Nxf3?! { (Mate in 6 → 31.13) Lost forced winning sequence. The following was best. } (6. Q@c8+ Ke7 7. Qxf3 P@f2+ 8. Qxf2 Nd7 9. B@a3+ c5 10. dxc6+ Ke6 11. Qxd7#) 6... P@e2?! { (31.13 → Mate in 5) Your opponent can now force a win. The following was best. } (6... Nd7 7. Bb5) 7. Qxe2?! { (Mate in 5 → 104.93) Lost forced winning sequence. The following was best. } (7. Q@c8+ Ke7 8. B@d8+ Kd6 9. Qxc7+ Kxd5 10. P@e4+ Kxe4 11. Qxe5#) 7... Bb4?! { (104.93 → Mate in 2) Your opponent can now force a win. The following was best. } (7... Nd7 8. Nxe5) 8. c3?! { (Mate in 2 → 45.78) Lost forced winning sequence. The following was best. } (8. Q@c8+ Ke7 9. Qxe5#) 8... Bxc3?! { (45.78 → Mate in 4) Your opponent can now force a win. The following was best. } (8... Nd7 9. Nxe5) 9. Nxc3?! { (Mate in 4 → 57.53) Lost forced winning sequence. The following was best. } (9. Q@c8+ Ke7 10. B@d8+ Kd6 11. Qxc7+ Kxd5 12. Qec4#) 9... P@d3?! { (57.53 → Mate in 2) Your opponent can now force a win. The following was best. } (9... Ne7 10. Qxe5) 10. Qxd3 e4 11. Qxe4+ Ne7 12. d6 cxd6 13. Bb5+ P@c6 14. d3 cxb5 15. Nxb5?! { (Mate in 4 → 56.88) Lost forced winning sequence. The following was best. } (15. Qxe7+ Kxe7 16. N@d5+ Kd7 17. Q@e7+ Kc6 18. Qc7#) 15... B@e3?! { (56.88 → Mate in 1) Your opponent can now force a win. The following was best. } (15... B@b4+ 16. B@c3) 16. Qxe3 Nc6 17. B@g5?! { (Mate in 6 → 44.48) Lost forced winning sequence. The following was best. } (17. Nxd6+ Kd8 18. Nxf7+ Ke8 19. Nxh8 Nd8 20. Q@d6 Kf8 21. Qexe7+ Kg8 22. R@e8#) 17... Kd7?! { (44.48 → Mate in 3) Your opponent can now force a win. The following was best. } (17... O-O 18. Bxe7) 18. B@e4 Nd4 19. Qxd4 Nd5 20. Bxd5 Rac8 21. B@c4 Rxc4 22. dxc4 B@e3 23. Qxe3 Re8 24. B@e4 Rxe4 25. Qxe4 B@e3 26. Qxe3 f6 27. Bf4 g5 28. Bg3 f5 29. Nxg5 f4 30. Bxf4 a6 31. Na7 h6 32. Nh7 h5 33. B@g6 h4 34. Qe8+ Kc7 35. Bce3 h3 36. gxh3 b5 37. cxb5 axb5 38. Nxb5# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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