playstrategy.org

 
FEN
[Event "No Castling Shield Arena"] [Site "https://playstrategy.org/vGNspAje"] [Date "2023.11.26"] [P1 "among-sussss"] [P2 "mn-banca"] [Result "0-1"] [UTCDate "2023.11.26"] [UTCTime "12:32:54"] [P1Elo "1500"] [P2Elo "1707"] [P1RatingDiff "-151"] [P2RatingDiff "+39"] [Variant "No Castling"] [TimeControl "3+2"] [ECO "A00"] [Opening "Hungarian Opening: Slav Formation"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. g3?! { (0.15 → -0.38) Inaccuracy. The following was best. } (1. d4) 1... c6?! { (-0.38 → 0.23) Inaccuracy. The following was best. } (1... d5) 2. Bg2 d5 { A00 Hungarian Opening: Slav Formation } 3. Bxd5?? { (0.23 → -4.37) Blunder. The following was best. } (3. Nf3 Nf6 4. d4 h5 5. Kf1 g6 6. c3 Bf5 7. Nh4 Nbd7 8. Nd2 Be6 9. Kg1 Bg7) 3... cxd5 4. d4 Nf6 5. Bf4 e6?! { (-4.68 → -3.69) Inaccuracy. The following was best. } (5... Qb6 6. b3) 6. Nf3 Bd6 7. Bxd6 Qxd6 8. Qd3 Bd7 9. Qb5?? { (-3.76 → -15.07) Blunder. The following was best. } (9. Kf1 h5 10. h3 Bc6 11. Kg2 Nbd7 12. a4 Kf8 13. Qa3 Qxa3 14. Rxa3 a5 15. h4 Nb6) 9... Bxb5 10. c4 Bxc4 11. a4 Qb4+ 12. Nc3 Qxb2 13. Rd1 Qxc3+ 14. Kf1 Qxf3 15. Kg1 Qxe2 16. Rb1 Ne4 17. Rb2 Qe1+?! { (Mate in 1 → -34.64) Lost forced winning sequence. The following was best. } (17... Qf1#) 18. Kg2 Qc3 19. Rhb1 Qxd4 20. Rxb7?! { (-30.46 → Mate in 7) Your opponent can now force a win. The following was best. } (20. Rc2 h5) 20... Nc6?! { (Mate in 7 → -34.74) Lost forced winning sequence. The following was best. } (20... Qxf2+ 21. Kh1 Bf1 22. Rxb8+ Rxb8 23. Rxb8+ Kd7 24. Rb7+ Kd6 25. Rb6+ axb6 26. h4 Nxg3#) 21. a5?! { (-34.74 → Mate in 5) Your opponent can now force a win. The following was best. } (21. R7b2 Ng5) 21... Ne5?! { (Mate in 5 → -39.34) Lost forced winning sequence. The following was best. } (21... Qxf2+ 22. Kh1 Bf1 23. Rb8+ Nxb8 24. Rxb8+ Rxb8 25. h3 Nxg3#) 22. R1b2?! { (-39.34 → Mate in 7) Your opponent can now force a win. The following was best. } (22. R7b2 Ng5) 22... Ng4 23. Rb8+ Rxb8 24. Rxb8+ Ke7 25. Rxh8 Qxf2+ 26. Kh3 Bf1+ 27. Kxg4 f5+ 28. Kh5 Qxh2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting