playstrategy.org

 
FEN
[Event "Yearly No Castling Arena"] [Site "https://playstrategy.org/vn9UqXBS"] [Date "2023.10.27"] [P1 "PST-Greedy-Tom"] [P2 "CricketForJapan"] [Result "0-1"] [UTCDate "2023.10.27"] [UTCTime "22:39:39"] [P1Elo "1245"] [P2Elo "1348"] [P1RatingDiff "-4"] [P2RatingDiff "+64"] [P1Title "BOT"] [Variant "No Castling"] [TimeControl "3+2"] [ECO "A01"] [Opening "Nimzo-Larsen Attack"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. b3?! { (0.15 → -0.44) Inaccuracy. The following was best. } { A01 Nimzo-Larsen Attack } (1. d4 d5 2. Nf3 c5 3. dxc5 e6 4. c4 Bxc5 5. a3 dxc4 6. Qxd8+ Kxd8 7. Bf4 Ke7) 1... Nc6 2. e4 e5 3. Qg4? { (-0.66 → -2.16) Mistake. The following was best. } (3. Nf3 Bc5 4. Nc3 Nf6 5. Bb2 d6 6. Na4 Nxe4 7. Nxc5 Nxc5 8. d4 exd4 9. Nxd4 Qf6) 3... d6?! { (-2.16 → -1.24) Inaccuracy. The following was best. } (3... Nf6 4. Qe2 Nd4 5. Qd3 d5 6. f3 c6 7. Bb2 Bd6 8. Kd1 Kf8 9. a4 Ne6 10. Qe2) 4. Qh5?! { (-1.24 → -2.08) Inaccuracy. The following was best. } (4. Qe2 f5) 4... Nf6 5. Qg5 Rg8? { (-2.50 → -1.14) Mistake. The following was best. } (5... h6 6. Qe3 d5 7. f3 a6 8. Kd1 dxe4 9. Bb2 Nd5 10. Qe2 e3 11. c4 Nf4 12. Qxe3) 6. Bb5?! { (-1.14 → -2.15) Inaccuracy. The following was best. } (6. Nc3) 6... Be7?! { (-2.15 → -1.06) Inaccuracy. The following was best. } (6... Nxe4 7. Bxc6+ bxc6 8. Qxd8+ Kxd8 9. Ne2 Nc5 10. f3 Ne6 11. d3 Kd7 12. Nd2 d5 13. a4) 7. Bxc6+ bxc6 8. d3?! { (-1.05 → -2.07) Inaccuracy. The following was best. } (8. Qe3) 8... Nxe4 9. Qh5 Nf6 10. Qg5?! { (-2.13 → -2.80) Inaccuracy. The following was best. } (10. Qe2 g5) 10... Bg4?! { (-2.80 → -2.13) Inaccuracy. The following was best. } (10... c5 11. Kf1) 11. Nc3 Qc8 12. Be3?? { (-2.23 → -9.07) Blunder. The following was best. } (12. h3 Bd7) 12... Nd5 13. Nxd5 Bxg5 14. Bxg5 cxd5 15. Kd2 Qf5 16. Be3 e4 17. dxe4 dxe4 18. f3 exf3 19. gxf3 Bxf3 20. Nxf3 Qxf3 21. Rhg1 Kd7 22. Bd4 f6 23. b4 a6 24. Rab1 Rae8 25. c4?! { (-13.19 → Mate in 4) Your opponent can now force a win. The following was best. } (25. Rbe1 Qd5) 25... Re2+ 26. Kd1 Re4+ 27. Kd2 Rxd4+ 28. Kc2 Qd3+ 29. Kb2 Qxc4 30. Rbe1 Rd2+ 31. Kb1 Qc2+ 32. Ka1 Qxa2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting