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FEN
[Event "Weekly Crazyhouse Arena"] [Site "https://playstrategy.org/xWBtL6hq"] [Date "2024.03.10"] [P1 "PST-Greedy-Tom"] [P2 "Ertugrul342"] [Result "1-0"] [UTCDate "2024.03.10"] [UTCTime "07:29:22"] [P1Elo "1089"] [P2Elo "1538"] [P1RatingDiff "+9"] [P2RatingDiff "-350"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C20"] [Opening "King's Pawn Game"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 { C20 King's Pawn Game } 2. Qg4?? { (1.69 → -1.73) Blunder. The following was best. } (2. Nf3 Nc6 3. Bc4 Bc5 4. O-O Nf6 5. Nc3 d6 6. d3 O-O 7. Bg5 Kh8 8. Nd5 Nxd5) 2... d6 3. Bb5+?? { (-1.31 → -6.86) Blunder. The following was best. } (3. Qg3 Nc6) 3... c6 4. Bxc6+ Nxc6 5. Qf3 Nf6 6. P@d7+ Bxd7 7. d4 B@g4 8. Qd3 Nb4 9. Qc4 P@d2+ 10. Bxd2 Rc8 11. Qxb4 d5?! { (-8.53 → -5.86) Inaccuracy. The following was best. } (11... Nxe4 12. N@e3) 12. Qxb7 Rxc2 13. Bg5?! { (-5.13 → -22.87) Inaccuracy. The following was best. } (13. P@c5 Rxc5) 13... h6 14. Bxf6?! { (-14.91 → Mate in 7) Your opponent can now force a win. The following was best. } (14. Bd2 P@e3) 14... Qxf6?! { (Mate in 7 → -10.24) Lost forced winning sequence. The following was best. } (14... Qa5+ 15. b4 Qxb4+ 16. Qxb4 Rc1+ 17. Kd2 Bxb4+ 18. Kxc1 Q@d1+ 19. Kb2 P@c3+ 20. Nxc3 P@a3#) 15. Qb8+ Ke7?? { (-16.92 → 10.37) Blunder. The following was best. } (15... B@d8 16. N@d3 P@e3 17. P@f3 Bd6 18. Qb3 exf2+ 19. Nxf2 Rxf2 20. Kxf2 P@c4 21. Qd1 exd4 22. exd5) 16. Qb4+?? { (10.37 → -30.25) Blunder. The following was best. } (16. P@d6+ Qxd6) 16... Ke8 17. Qb8+ B@d8 18. N@d3 P@c4?? { (-16.37 → Mate in 4) Your opponent can now force a win. The following was best. } (18... P@e3 19. P@f3) 19. N@c7+ Ke7 20. Nxd5+?! { (Mate in 3 → 40.83) Lost forced winning sequence. The following was best. } (20. Qb4+ Qd6 21. Qxd6+ Kxd6 22. Q@c5#) 20... Ke8?! { (40.83 → Mate in 4) Your opponent can now force a win. The following was best. } (20... Ke6 21. P@f5+) 21. Nxf6+ gxf6 22. Q@a6?? { (Mate in 9 → -8.17) Lost forced winning sequence. The following was best. } (22. Qxd8+ Kxd8 23. B@a5+ Q@b6 24. Bxb6+ axb6 25. P@c7+ Kxc7 26. Q@a7+ Kd8 27. Qxb6+ B@c7 28. Q@b8+ Bc8) 22... Re2+?? { (-8.17 → 36.29) Blunder. The following was best. } (22... cxd3) 23. Nxe2 Bxe2?! { (39.92 → Mate in 8) Your opponent can now force a win. The following was best. } (23... N@e6 24. P@c7) 24. Kxe2?! { (Mate in 8 → 36.20) Lost forced winning sequence. The following was best. } (24. Qxd8+ Kxd8 25. B@a5+ N@b6 26. Bxb6+ axb6 27. P@c7+ Ke8 28. R@d8+ Ke7 29. P@d6+ Kxd6 30. c8=N+ Kc7) 24... Bg7?! { (36.20 → Mate in 5) Your opponent can now force a win. The following was best. } (24... N@e6 25. Qxc4) 25. Qxc4?! { (Mate in 5 → 72.87) Lost forced winning sequence. The following was best. } (25. Qxd8+ Kxd8 26. P@c7+ Ke8 27. R@d8+ Ke7 28. B@d6+ Ke6 29. Nc5#) 25... N@f4+?! { (72.87 → Mate in 6) Your opponent can now force a win. The following was best. } (25... N@c6 26. P@c7) 26. Nxf4 exf4 27. Qxf4?! { (Mate in 2 → 62.89) Lost forced winning sequence. The following was best. } (27. N@d6+ Ke7 28. Qxf7#) 27... N@c1+?! { (62.89 → Mate in 7) Your opponent can now force a win. The following was best. } (27... Kf8 28. N@d6) 28. Rxc1 Ke7 29. R@b8 Kf8 30. Rxd8+ Be8 31. B@b4+ Kg8 32. Rxe8+ Kh7 33. Qf5+ N@g6 34. Rxh8+ Kxh8 35. Qxf7 Kh7 36. Q7xg6+ Kh8 37. Qh7# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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