playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/xfMu33l3"] [Date "2025.01.21"] [P1 "haker007_asdfghjkpow"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2025.01.21"] [UTCTime "13:17:42"] [P1Elo "1115"] [P2Elo "1031"] [P1RatingDiff "+28"] [P2RatingDiff "-10"] [P2Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "C40"] [Opening "King's Pawn Game: McConnell Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Qf6?? { (0.90 → 4.38) Blunder. The following was best. } { C40 King's Pawn Game: McConnell Defense } (2... Nc6 3. Nc3 Nf6 4. Bc4 Bc5 5. d3 d6 6. O-O O-O 7. Na4) 3. Bc4 d5?! { (3.90 → 6.02) Inaccuracy. The following was best. } (3... Bc5 4. O-O) 4. Bxd5 Bg4?! { (5.55 → 8.69) Inaccuracy. The following was best. } (4... Nc6 5. d3) 5. O-O?! { (8.69 → 4.87) Inaccuracy. The following was best. } (5. Bxb7 Bb4 6. P@g5 Bxf3 7. gxf6 Bxd1 8. Q@b5+ Q@d7 9. Qxe5+ Kd8 10. P@e7+ Bxe7 11. fxe7+ Nxe7) 5... Bxf3?! { (4.87 → 8.01) Inaccuracy. The following was best. } (5... Nd7 6. P@g5 Qa6 7. d3 Ne7 8. Nc3 Nxd5 9. Nxd5 O-O-O 10. Be3 B@e6 11. Nxc7 Kxc7 12. a4) 6. Qxf3 Qxf3 7. gxf3 Q@g5+?! { (5.92 → 14.23) Inaccuracy. The following was best. } (7... Q@d7) 8. Kh1 N@d4?! { (10.69 → Mate in 10) Your opponent can now force a win. The following was best. } (8... N@d6 9. d4 Qf6 10. B@g5 exd4 11. Bxf7+ Kxf7 12. Bxf6 Nxf6 13. Q@g3 B@e2 14. Rg1 B@d7 15. e5) 9. Q@c8+ Ke7 10. Qxc7+?! { (Mate in 2 → 27.93) Lost forced winning sequence. The following was best. } (10. B@d8+ Kd6 11. Qxc7#) 10... Nd7 11. Qxb7 Rd8 12. a4 Nxc2 13. Qb3?? { (24.55 → Mate in 3) Your opponent can now force a win. The following was best. } (13. Rg1) 13... Nxa1?? { (Mate in 3 → 3.78) Lost forced winning sequence. The following was best. } (13... P@g2+ 14. Kg1 gxf1=Q+ 15. Kxf1 R@e1#) 14. P@d6+ Kxd6 15. Qb4+?? { (4.62 → -10.55) Blunder. The following was best. } (15. Qa3+ P@c5) 15... Kc7?? { (-10.55 → Mate in 2) Your opponent can now force a win. The following was best. } (15... P@c5) 16. Qb7+?! { (Mate in 2 → 25.70) Lost forced winning sequence. The following was best. } (16. P@d6+ Bxd6 17. Qb7#) 16... Kd6 17. Qa6+?? { (28.13 → -0.89) Blunder. The following was best. } (17. B@c7+ Ke7) 17... Kc7?? { (-0.89 → Mate in 2) Your opponent can now force a win. The following was best. } (17... R@b6) 18. Qc6+ Kb8 19. P@c7+ Kc8 20. d3?? { (Mate in 1 → Mate in 2) Lost forced winning sequence. The following was best. } (20. Qb7#) 20... R@g1+?? { (Mate in 2 → Mate in 8) Lost forced winning sequence. The following was best. } (20... P@g2+ 21. Kg1 R@h1#) 21. Rxg1 P@g2+ 22. Rxg2 Qxg2+ 23. Kxg2 R@g1+ 24. Kxg1 Nc5 25. b4 Rxd5 26. exd5 Nxd3 27. Q@e8+ B@d8 28. Qxd8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting