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FEN
[Event "Cycle Antichess Arena"] [Site "https://playstrategy.org/4f7N8Gjw"] [Date "2026.09.09"] [P1 "PST-Greedy-Tom"] [P2 "DeSlomeSlager"] [Result "0-1"] [UTCDate "2026.09.09"] [UTCTime "14:34:07"] [P1Elo "933"] [P2Elo "1393"] [P1RatingDiff "-1"] [P2RatingDiff "+9"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. a3?! { (0.15 → -0.84) Inaccuracy. The following was best. } (1. e3 e6) 1... d6?? { (-0.84 → Mate in 15) Your opponent can now force a win. The following was best. } (1... e6 2. c4 Bxa3 3. bxa3 Ne7 4. Qb3 b5 5. Qxb5 Bb7 6. Qxb7) 2. Nh3?? { (Mate in 15 → -2.22) Lost forced winning sequence. The following was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Ra2 Bxb1 7. d4 Bxa2 8. Bd5 Bxd5) 2... Bxh3 3. gxh3 Qd7?? { (-2.64 → -0.22) Blunder. The following was best. } (3... h5) 4. Ra2? { (-0.22 → -1.61) Mistake. The following was best. } (4. c3 Qxh3) 4... Qxh3 5. Bxh3 f5?! { (-1.66 → -0.62) Inaccuracy. The following was best. } (5... Kd7 6. Bxd7) 6. Bxf5 e6?? { (-0.68 → Mate in 16) Your opponent can now force a win. The following was best. } (6... h6 7. Bh7) 7. Bxh7 Rxh7 8. h3?? { (Mate in 15 → -0.28) Lost forced winning sequence. The following was best. } (8. e4 Rxh2 9. Rxh2 Ne7 10. e5 dxe5 11. Rh6 gxh6 12. Qh5 Bg7 13. Qxh6 Bxh6 14. d3 Bxc1) 8... Rxh3 9. Rxh3 Nh6 10. Rxh6 gxh6 11. f3 Nd7 12. Ra1 Nc5?! { (-0.20 → 0.45) Inaccuracy. The following was best. } (12... Kf7 13. e4) 13. e4?? { (0.45 → Mate in 10) Your opponent can now force a win. The following was best. } (13. Kf2) 13... Nxe4 14. fxe4 h5 15. Qxh5 Kf7 16. Qxf7 Be7 17. Qxe6 d5?? { (Mate in 6 → Mate in 9) Lost forced winning sequence. The following was best. } (17... Bh4 18. Qxd6 Bxe1 19. Qxc7 Bxd2 20. Nxd2 Rf8 21. Qxb7 Rf3 22. Nxf3 a6 23. Qxa6#) 18. Qxd5 Bxa3 19. Qxb7 Bxb2 20. Rxa7 Rxa7 21. Bxb2 Rxb7 22. c3 Rxb2 23. d4 Rxb1 24. Kf1?? { (Mate in 3 → Mate in 3) Lost forced winning sequence. The following was best. } (24. c4 Rxe1 25. c5 Rxe4 26. c6 Rxd4#) 24... Rxf1 25. c4 c5 26. dxc5 Rf5 27. exf5# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting