playstrategy.org

 
FEN
[Event "PlayStrategy Medley Shield 46 Arena"] [Site "https://playstrategy.org/6edclhlj"] [Date "2023.04.23"] [P1 "tangram"] [P2 "oruro"] [Result "0-1"] [UTCDate "2023.04.23"] [UTCTime "19:50:15"] [P1Elo "1386"] [P2Elo "1723"] [P1RatingDiff "-30"] [P2RatingDiff "+6"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "B02"] [Opening "Alekhine Defense: Mokele Mbembe"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 Nf6? { (0.35 → 1.45) Mistake. The following was best. } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. d3 O-O 6. O-O) 2. e5 Ne4 { B02 Alekhine Defense: Mokele Mbembe } 3. d4 d5 4. f3 Bf5 5. fxe4 Bxe4?? { (2.00 → 4.56) Blunder. The following was best. } (5... dxe4 6. g4) 6. Nc3 e6 7. Nxe4? { (4.97 → 2.83) Mistake. The following was best. } (7. Nf3) 7... dxe4 8. Be3?? { (2.14 → -0.12) Blunder. The following was best. } (8. Nh3 Nc6) 8... Nc6 9. B@b5?? { (-1.25 → -4.72) Blunder. The following was best. } (9. B@f2 N@d5) 9... Be7?? { (-4.72 → -1.15) Blunder. The following was best. } (9... N@d5 10. Qc1 P@f4 11. Bxf4 Nxf4 12. c3 B@h6 13. P@d2 a6 14. Bxc6+ bxc6 15. g3 B@g2 16. gxf4) 10. Qd2?? { (-1.15 → -4.50) Blunder. The following was best. } (10. Qg4 N@f5 11. Qxe4 O-O 12. Bfd3 P@f4 13. Bxf4 Qxd4 14. Qxd4 Ncxd4 15. Q@d2 Q@b4 16. c3 P@e3) 10... O-O 11. O-O-O?! { (-3.84 → -5.91) Inaccuracy. The following was best. } (11. Bxc6 bxc6 12. N@d1 N@d5 13. Nh3 B@g4 14. Nf4 Nxf4 15. Bxf4 Bxd1 16. Rxd1 N@d5 17. B@f2 Nxf4) 11... Qd5?? { (-5.91 → 1.66) Blunder. The following was best. } (11... P@a3 12. bxa3) 12. c4?? { (1.66 → -8.76) Blunder. The following was best. } (12. N@c3) 12... Qd7?? { (-8.76 → -0.55) Blunder. The following was best. } (12... Qxd4 13. Bxd4 Nxd4 14. Qxd4 B@g5+ 15. Kb1 Rad8 16. Qxd8 P@c2+ 17. Kxc2 N@e3+ 18. Kb3 Bxd8 19. R@c1) 13. N@a5?? { (-0.55 → -16.00) Blunder. The following was best. } (13. Bxc6 bxc6) 13... a6 14. Ba4 Bb4 15. Qxb4 Nxb4 16. Bxd7?! { (-44.15 → Mate in 1) Your opponent can now force a win. The following was best. } (16. Bc2 Q@a1+ 17. B@b1 Nxc2 18. Bd3 Nxe3 19. Bxe4 Nxd1 20. Bxh7+ Kh8 21. Kxd1 Qxb2 22. P@d2 Qdxd4) 16... Q@c2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting