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FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/86HDqr9u"] [Date "2026.03.29"] [P1 "PST-Greedy-Tom"] [P2 "horstaut63"] [Result "0-1"] [UTCDate "2026.03.29"] [UTCTime "10:32:03"] [P1Elo "1120"] [P2Elo "1356"] [P1RatingDiff "-5"] [P2RatingDiff "+11"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. h3? { (0.15 → -0.91) Mistake. The following was best. } (1. e3 c5) 1... e6?? { (-0.91 → Mate in 16) Your opponent can now force a win. The following was best. } (1... d6) 2. Na3?? { (Mate in 16 → Mate in 17) Lost forced winning sequence. The following was best. } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1 7. Rxg1 Kxd7 8. h4 Qxh4) 2... Bxa3 3. bxa3 Nc6?? { (Mate in 16 → 0.07) Lost forced winning sequence. The following was best. } (3... Qe7 4. Bb2 Qxa3 5. Bxg7 Qxh3 6. Rxh3 Nf6 7. Bxf6 Rf8 8. Rxh7 Rh8 9. Bxh8 f6 10. Bxf6) 4. h4?? { (0.07 → -3.07) Blunder. The following was best. } (4. d4 Nxd4 5. Qxd4 a5 6. Qxg7 Ne7 7. Qxh7 Rxh7 8. Bd2 Rxh3 9. Rxh3 b6 10. Bxa5 bxa5) 4... Qxh4 5. Rxh4 Nh6?? { (-3.13 → 2.01) Blunder. The following was best. } (5... a5 6. Rxh7) 6. Rxh6 gxh6 7. d4 Nxd4 8. Bxh6 Nxe2 9. Qxd7?? { (1.27 → Mate in 10) Your opponent can now force a win. The following was best. } (9. Qxe2 a6) 9... Kxd7 10. Nxe2 Rf8 11. Bxf8 Ke7 12. Bxe7 c5 13. Bxc5 Rb8 14. Bxa7 b5 15. Bxb8 b4 16. axb4 f6?? { (Mate in 6 → Mate in 9) Lost forced winning sequence. The following was best. } (16... e5 17. Bxe5 Bh3 18. gxh3 f6 19. Bxf6 h5 20. Bb2 h4 21. Ng3 hxg3 22. fxg3#) 17. Be5 fxe5 18. Nf4 exf4 19. Ba6 Bxa6 20. c4 Bxc4 21. g4?? { (Mate in 5 → 1.94) Lost forced winning sequence. The following was best. } (21. Rc1 Bxa2 22. Rc4 Bxc4 23. b5 Bxb5 24. Kf1 Bxf1 25. f3 Bxg2#) 21... Bxa2 22. Rxa2 f3 23. Re2?? { (2.01 → 0.24) Blunder. The following was best. } (23. g5 h6) 23... fxe2 24. Kxe2 h5 25. gxh5 e5 26. f4 exf4 27. Ke3?? { (0.00 → Mate in 5) Your opponent can now force a win. The following was best. } (27. Kd1 f3 28. b5 f2 29. Kc2 f1=K 30. b6 Kf2 31. h6 Kf3 32. b7 Kf4 33. h7 Ke5) 27... fxe3 28. h6 e2 29. b5 e1=R 30. b6 Rc1 31. h7 Rc7 32. bxc7# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting