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FEN
[Event "Weekly Three-check Arena"] [Site "https://playstrategy.org/9S9xFi6D"] [Date "2025.10.11"] [P1 "XBLAAAAA"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2025.10.11"] [UTCTime "04:52:32"] [P1Elo "1547"] [P2Elo "989"] [P1RatingDiff "+18"] [P2RatingDiff "-2"] [P2Title "BOT"] [Variant "Three-check"] [TimeControl "3+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3?! { (0.15 → -0.48) Inaccuracy. The following was best. } { A00 Van't Kruijs Opening } (1. e4 e6 2. Nf3 Nc6 3. Nc3 Bb4 4. e5 Nge7 5. Bb5 a6) 1... e6? { (-0.48 → 0.55) Mistake. The following was best. } (1... Nf6 2. Nc3 c6 3. d4 d5 4. Bd3 Bg4 5. Nf3 e6 6. Bd2) 2. Nc3 Qg5?? { (0.51 → 2.85) Blunder. The following was best. } (2... Nc6 3. d4 Nf6 4. Nf3 d5 5. Bd3 Bd6 6. O-O O-O 7. Kh1 h6 8. e4 dxe4 9. Nxe4) 3. Nf3 Qxe3+?? { (3.23 → 11.38) Blunder. The following was best. } (3... Qd8 4. d4) 4. dxe3 Bd6 5. Nb5?? { (17.00 → -1.82) Blunder. The following was best. } (5. Bd2) 5... Bb4+ 6. Ke2 Kf8?? { (-3.51 → -0.89) Blunder. The following was best. } (6... Ba5) 7. Ne5?? { (-0.89 → -4.06) Blunder. The following was best. } (7. Bd2 Be7) 7... d5?? { (-4.06 → Mate in 7) Your opponent can now force a win. The following was best. } (7... Nc6 8. Nxc6) 8. Nd7+?? { (Mate in 7 → -29.25) Lost forced winning sequence. The following was best. } (8. Qd4 Bd6 9. Ng6+ hxg6 10. Qxg7+ Kxg7 11. Nd4 Kh7 12. Nf3 Kg7 13. Ng5 Be5 14. Nxe6#) 8... Bxd7 9. c4?! { (-28.06 → Mate in 2) Your opponent can now force a win. The following was best. } (9. Qd3 e5) 9... Bxb5?? { (Mate in 2 → -6.84) Lost forced winning sequence. The following was best. } (9... Nc6 10. cxd5 Nd4#) 10. cxb5 Nd7?? { (-12.77 → 2.32) Blunder. The following was best. } (10... Ne7) 11. Qa4?? { (2.32 → -13.57) Blunder. The following was best. } (11. Qd4 Ne7) 11... Bd6 12. Bd2 Ne7 13. Bb4?! { (-14.62 → Mate in 4) Your opponent can now force a win. The following was best. } (13. g4 Nb6) 13... Bxb4?? { (Mate in 4 → -4.00) Lost forced winning sequence. The following was best. } (13... Nf5 14. Bxd6+ cxd6 15. Kd2 Ne5 16. Qc4 Nxc4#) 14. Qxb4 c5?? { (-4.52 → 0.00) Blunder. The following was best. } (14... Ke8) 15. bxc6 Nc5?? { (0.00 → Mate in 6) Your opponent can now force a win. The following was best. } (15... bxc6 16. Rc1 Rb8 17. Qxb8+ Nxb8 18. Kd1 Nf5 19. Ke1 Nh4 20. Kd1) 16. Qxc5?! { (Mate in 6 → 20.56) Lost forced winning sequence. The following was best. } (16. c7 Rc8 17. Qxc5 d4 18. exd4 Kg8 19. Qxe7 h6 20. Qd8+ Rxd8 21. cxd8=Q#) 16... Kg8?! { (20.56 → Mate in 4) Your opponent can now force a win. The following was best. } (16... bxc6 17. Ke1) 17. Qxe7 bxc6 18. Qb7 Rd8 19. Rc1 Rd7 20. Qc8+ Rd8 21. Qxd8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting