playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/AcY4yeYh"] [Date "2026.04.21"] [P1 "PST-Greedy-Tom"] [P2 "absolum"] [Result "0-1"] [UTCDate "2026.04.21"] [UTCTime "18:54:27"] [P1Elo "1069"] [P2Elo "2036"] [P1RatingDiff "-1"] [P2RatingDiff "+1"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3?! { (0.15 → -0.38) Inaccuracy. The following was best. } { A00 Van't Kruijs Opening } (1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Nc3 Bc5 5. d3 d6) 1... e6?! { (-0.38 → 0.28) Inaccuracy. The following was best. } (1... d5 2. Nc3 Nf6 3. d4 Bf5 4. Bd3 Bg6 5. Nf3 e6 6. O-O Nbd7 7. Bd2 Be7 8. Ng5) 2. Qg4?? { (0.28 → -1.68) Blunder. The following was best. } (2. d4 d5) 2... Nf6 3. Qg5 h6 4. Qe5? { (-2.25 → -3.94) Mistake. The following was best. } (4. Qg3 Nc6) 4... d6? { (-3.94 → -2.44) Mistake. The following was best. } (4... d5) 5. Bb5+?? { (-2.44 → -7.19) Blunder. The following was best. } (5. Qg3 Nc6) 5... c6 6. Bxc6+ Nxc6 7. Qb5 a6 8. Qc4 d5 9. Qf4 Bd6 10. P@e5 Bxe5 11. Qh4 P@g5 12. Qa4 b5 13. Qa3 Bd6 14. Qd3 B@c4 15. Qc3 b4 16. Qxc4 dxc4 17. h3 Ne4 18. B@h5 c3 19. dxc3?! { (-30.29 → Mate in 8) Your opponent can now force a win. The following was best. } (19. Bf3 Q@h4) 19... bxc3?! { (Mate in 8 → -34.59) Lost forced winning sequence. The following was best. } (19... Bg3 20. Bxf7+ Kxf7 21. P@g6+ Kxg6 22. Bd2 Bxf2+ 23. Ke2 Ng3+ 24. Kxf2 Nxh1+ 25. Ke2 Q@f2+ 26. Kd1) 20. bxc3?! { (-34.59 → Mate in 8) Your opponent can now force a win. The following was best. } (20. Nxc3 Nxf2) 20... Be5?! { (Mate in 8 → -33.46) Lost forced winning sequence. The following was best. } (20... P@g3 21. P@d7+ Kxd7 22. Nf3 gxf2+ 23. Kd1 P@e2+ 24. Kxe2 Ng3+ 25. Kxf2 Nxh1+ 26. Kg1 Q@d1+ 27. Ne1) 21. P@c7 Qxc7 22. P@d7+ Bxd7 23. Ne2 Bg3 24. fxg3?! { (-41.87 → Mate in 5) Your opponent can now force a win. The following was best. } (24. Rf1 Bxf2+) 24... Q@f2+?! { (Mate in 5 → -87.82) Lost forced winning sequence. The following was best. } (24... P@f2+ 25. Kd1 Q@e1+ 26. Rxe1 fxe1=Q+ 27. Kxe1 P@f2+ 28. Kf1 R@e1#) 25. Kd1 Qd6+ 26. B@d3?! { (-43.40 → Mate in 10) Your opponent can now force a win. The following was best. } (26. B@d4 Qxe2+) 26... Nc5?! { (Mate in 10 → -36.24) Lost forced winning sequence. The following was best. } (26... Qxg2 27. Bxf7+ Kxf7 28. Re1 P@f2 29. Bd2 fxe1=Q+ 30. Bxe1 Qxe2+ 31. Kxe2 P@f3+ 32. Kd1 P@e2+ 33. Kc1) 27. Bxf7+ Kxf7 28. P@g6+ Ke8 29. Nf4 gxf4 30. gxf4 B@e2+ 31. Kd2 Ne4# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting