playstrategy.org

 
FEN
[Event "Crazyhouse - MSO 2021"] [Site "https://playstrategy.org/BsbiNmiU"] [Date "2021.08.13"] [P1 "carcassonne1"] [P2 "Logic-Chess-Kid"] [Result "1-0"] [UTCDate "2021.08.13"] [UTCTime "20:47:25"] [P1Elo "1025"] [P2Elo "1088"] [P1RatingDiff "+92"] [P2RatingDiff "-80"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "A46"] [Opening "Queen's Pawn Game: Veresov Attack, Classical Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nc3 Nf6 2. d4 d5 3. Bg5 e6? { (0.76 → 2.31) Mistake. The following was best. } (3... Bg4 4. Nf3) 4. Nf3 { A46 Queen's Pawn Game: Veresov Attack, Classical Defense } h6 5. Bxf6 Qxf6 6. e3 Bb4?? { (3.19 → 7.08) Blunder. The following was best. } (6... Bd7 7. Ne5) 7. Bb5+?? { (7.08 → 3.36) Blunder. The following was best. } (7. N@h5) 7... Bd7 8. Bxd7+ Nxd7 9. O-O?? { (2.80 → -1.22) Blunder. The following was best. } (9. N@e5 Nxe5 10. dxe5 Qe7 11. B@b5+ Kf8 12. O-O B@f5 13. Nxd5 exd5 14. P@f6 gxf6 15. Qxd5 P@c6) 9... Bxc3?? { (-1.22 → 0.78) Blunder. The following was best. } (9... B@g4 10. N@e5) 10. bxc3?? { (0.78 → -1.30) Blunder. The following was best. } (10. N@h5 Qg6) 10... O-O?? { (-1.30 → 4.31) Blunder. The following was best. } (10... B@g4 11. B@e2) 11. Rb1?? { (4.31 → -3.02) Blunder. The following was best. } (11. B@e5 B@h5) 11... Qg6?? { (-3.02 → 10.43) Blunder. The following was best. } (11... B@h5) 12. N@e5?? { (10.43 → -1.48) Blunder. The following was best. } (12. N@e7+) 12... Nxe5 13. Nxe5?? { (-1.36 → Mate in 9) Your opponent can now force a win. The following was best. } (13. dxe5 N@h3+) 13... Qg5?? { (Mate in 9 → 5.24) Lost forced winning sequence. The following was best. } (13... Qxg2+ 14. Kxg2 N@h4+ 15. Kg3 N@f5+ 16. Kg4 P@h5+ 17. Kxh5 g6+ 18. Nxg6 fxg6+ 19. Kg4 B@h5+ 20. Kf4) 14. N@f4?? { (5.24 → 2.00) Blunder. The following was best. } (14. N@g4) 14... b6?? { (2.00 → 8.25) Blunder. The following was best. } (14... B@e4 15. B@g4) 15. Nh3?? { (8.25 → 0.25) Blunder. The following was best. } (15. B@h5 B@e4 16. Bxf7+ Rxf7 17. B@g4 Re7 18. P@f3 Bf5 19. Bxf5 exf5 20. B@e6+ Rxe6 21. Nxe6 N@h3+) 15... Qe7?? { (0.25 → 3.59) Blunder. The following was best. } (15... Qxg2+) 16. B@d3 f6?? { (3.35 → Mate in 8) Your opponent can now force a win. The following was best. } (16... B@d6) 17. Ng6?! { (Mate in 8 → 19.02) Lost forced winning sequence. The following was best. } (17. B@h7+ Kh8 18. Ng6+ Kxh7 19. Nxf8+ Kh8 20. Ng6+ Kg8 21. Nxe7+ Kf8 22. Ng6+ Kf7 23. Q@e7+ Kg8) 17... Qf7 18. B@h5 Qd7 19. Nxf8 Rxf8 20. Qg4 f5 21. Qg6 Qf7?! { (16.03 → Mate in 6) Your opponent can now force a win. The following was best. } (21... B@f7 22. Bxf5) 22. Bxf5?! { (Mate in 6 → 42.41) Lost forced winning sequence. The following was best. } (22. Qxf7+ Rxf7 23. Q@e8+ N@f8 24. Bxf7+ Kh7 25. R@h8+ Kxh8 26. Qxf8+ R@g8 27. Qxg8#) 22... Qxg6 23. Bfxg6 Q@f6?! { (43.55 → Mate in 1) Your opponent can now force a win. The following was best. } (23... B@h7 24. Q@f7+) 24. Q@h7# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting